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Anyway this guide is bad.
1. I really love people who don't take Exhaust
2. Phantom Dancer is a waste of money, considering those runes and that you aren't going high attack
3. Very little penetration
4. Nashor's Tooth
5. Malady AFTER two other items
6. Actually getting that many aspd items
7. Actually getting the offense tree and not getting Sunder, instead you get some useless utility masteries gimping your DPS more
To sum it up, you won't tickle tanks, you have low survivability, take a long time to build into decent DPS which fades away fast.
Tried this build, albeit with minor alterations, and rocked with 15/2/10. Now, the alterations I made involved buying Guinsoo's first, as it is an amazing item to rush, and getting an early Banshee's Veil. Your build's major flaws lay in the fact that you focus too much on getting attack speed as quickly as possible and fail to build into her lack of mana and survivability when unable to heal herself / bubble. Kayle's attacks are so substantial that you don't really need to rush Nashor's after Stinger. I grabbed my veil after Stinger, then went on for Nashor's. It saved my *** in multiple team fights, and the magic resist really helped me against magic-based champs.
In short, your build is good... But it needs a bit more survivability and maybe mana regen runes. Also keep in mind that at a certain point, attack speed stops being very good. It's exponential, meaning that the first 100% extra attack speed makes a HUGE difference, but the second 100% only makes half the difference in your DPS. Once you get to around 160% extra attack speed, you're better off opting for other stats.
It also keeps my nice and safe from the enemy due to the fact I can stay at a pretty fair range, and then shoot them until they run back, leaving me with loads of space to just be around.
Also, since the patch you can also get the Ionian boots of Ludicity instead of Berserker greaves, but I only suggest this into the later game, because of some early game attack speed is always nice.
Thanks for the +1, very much appreciated.
Here's a hug as a thanks (>^o^)>
I'll admit I have not tried Fury at level 1 all that often. Is it really better than Reckoning? I assume you're not popping it to harvest minions at level 1...
I also like to get quickly into the Tooth/malady combo due to the facty that it gives an early on massive amount of attack speed that you don't have to build up first. And the total amount of ability power you get from the two items then also transfer into extra attack damage.
The early in 25% CDR is awesome, aswell, for Kayle. Due to it allows you to have Righteous fury up almost constantly when you need (It might be off for like 1 second in early game if you don't have the blue buff).
Malady's effect to do some extra damage per shot and then reduce their Magic Resistance is also pretty massive, due to the fact that righteous Fury will make every hit do extra SPELL damage.
Once again, thanks for the tips, and maybe I'll take away a dagger or two ;p
(Would also love some rating on my guide, hint hint, xP)
I recommend cleaning up the items a bit. There's no need to list every building block of each item, and to be honest, the first thought I had when I saw this build was "SO MANY DAGGERS"
You only need to list those final items and not the individual items you buy at every step along the way.
Also, I recommend getting Guinsoo's first as it pays off a lot more than that fast Stinger/Nashor's Tooth.