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Lee Sin Build Guide by SittingBear

Lee Sin: Hit n' Run

Lee Sin: Hit n' Run

Updated on April 1, 2011
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League of Legends Build Guide Author SittingBear Build Guide By SittingBear 5,449 Views 8 Comments
5,449 Views 8 Comments League of Legends Build Guide Author SittingBear Lee Sin Build Guide By SittingBear Updated on April 1, 2011
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1
Matix02pl (25) | July 23, 2013 7:41am
Voted -1
bad build
1
SittingBear | April 1, 2011 5:59pm
You're right about that, I might change the build depending on how it guess. I made a huge flaw not noticing that 3 of his abilities rely on attack damage, yet it seems to work well in game. Either way it works for me as of now. I'll try a different build in a bit.
1
Oblivion17 (1) | April 1, 2011 5:51pm
I have the same question as Galafray, why do you add to his AP when only one of his abilities scales on it? If you added more attack damage items wouldnt it make lee more of a threat?
1
SittingBear | April 1, 2011 5:47pm
Like I said, I haven't hit 30 - almost there. I know Ranked games play differently, but if matchmaking works any way it should then mostly I would be paired up against level 30 Summoners since I nearly play every 5v5 with around 2-3 level 30 friends premade.
1
Mehsana (3) | April 1, 2011 5:45pm
Can't really be impressed on normal games. Sorry but normal games aren't really a place to feel successful, you can be fed early or people just plain suck. Items on the other hand look nice. If I could I would up vote but seeing Lee hasn't been out long enough I can't vote yet.
1
Galafray (1) | April 1, 2011 5:44pm
Not really sure I understand this build, why build AP on him when 1/4 (or 1/7) of his abilities scale off of AP, and you max it last, any reason for this?
1
SittingBear | April 1, 2011 5:41pm
Yeah, I just did that. Thanks :)
1
ShadowReign757 (61) | April 1, 2011 5:40pm
You need to replace the ( ) with [ ] or your pictures won't work.
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Lee Sin: Hit n' Run

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