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Ashe Build Guide by Disko Vrucica

Ashe-DPS Queen

Ashe-DPS Queen

Updated on January 29, 2011
7.3
20
Votes
9
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League of Legends Build Guide Author Disko Vrucica Build Guide By Disko Vrucica 20 9 83,261 Views 19 Comments
20 9 83,261 Views 19 Comments League of Legends Build Guide Author Disko Vrucica Ashe Build Guide By Disko Vrucica Updated on January 29, 2011
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1
shenshantag | September 2, 2011 12:41pm
Nice Guide ! I tried your build and it was a real butchery ^^ Thanks.

However, I am not convinced by Vampiric scepter at the beginning.

But, the build is really good.

Shenshen
1
Sullane | July 31, 2011 7:15pm
I think heal is useless once you get enough time in, and would rather have a flash there. Flash would save you more than heal ever would, I think this has the same concept as to why the person who made the guide chooses to not use dodge or HP runes.
1
xBalicussx (5) | July 24, 2011 5:26am
I would take u +1 but i dont know why i cant :(

Really good build:
fast,
strong,
unstoppable.

Thanks u so much.
1
Doggy Dare (3) | July 7, 2011 3:48am
Nice guide, but your use of chat-speak in some places and as well as the lack of any images gives me the urge to down-vote. Sorry. :(
1
Frostmourne316 (1) | June 6, 2011 12:09am
I've made this build rock, with a few modifications. Bare in mind as I type this, though, I've only played in a few PvP matches so far, so I am going to try doing your build with no modifications and see how well it works (I'm level 15 Summoner). Otherwise, prior to today I've pretty much only played bot matches. This build works very well against bots whether soloing or supporting. The key is to stay behind the minions and let her range do all the talking. I average about 100-120 minion kills per game with this build. Usually around 2 kills and a lot of assists. I probably play this a little more passive to make sure I die less, but it works. Unless I overextend or have someone in my lane feeding, I don't normally die more than 3x a game.

The only modification I made ability wise is that I save the Hawkshot for late game, and go for some lesser expensive items, instead to deal out more damage in the early game with Volley. It's possible that leveling this up earlier on might help with the gold issue, but I doubt it since it's only 1 extra gold per kill that you've got until level 14.

I follow your item build of the Scepter and Greaves to start. That's an awesome help in the early game. Next item I buy is Stark's Fervor (I use the Vampiric Scepter to help create it, to drop the cost some). After that, I usually buy Phantom Dancer to max out the attack speed, but if I find myself going up against champions solo, I will buy Last Whisper, then Phantom. The reason I do this is for the armor penetration. Otherwise, if I'm laning with someone, I will use the Phantom Dancer to create major attack speed boost so that I'm able to ensure helping my partner take out a champion by level 13-14 (via the Lifesteal ability of Stark's; the aura created by this is awesome whether I'm soloing a lane or not). Infinity Edge is last, just cause it's so stinking expensive. By this point, Hawkshot is getting leveled up, so I'm starting to crank in gold fast with the Phantom Dancer on the minions. After that, if the game lasts that long, I buy Aegis Shield for that extra boost for the whole team.

Your masteries and glyphs are fairly solid. Due to rune purchases for other characters I was playing as at the time I started using this, I used Alacrity Marks to start with, and that helped a lot, too. I do like the Desolation better though because I can kill heroes easier in the early game. Alacrity is good if you're looking more for faster minion kills in the early game.

Overall- I like this build. I think my mods fit better to my playing style to live longer and die less, but I've seen some games where I get ganked pretty easily not having the Last Whisper earlier to get the kills.

Only thing I don't like about this build- zero armor. Anything you would recommend for situations where it might be advisable to modify the build to include some armor items- besides Aegis?
1
lamjimmy | May 21, 2011 11:45pm
so wait i want to know is it furor or malice runes becz u wrote that we will be doing +60# crit strike chance but the furor is doing crit strike damage so which one is right?
1
MrLittleOne | April 4, 2011 8:51am
Very nice build. I got a 7/0/4 score and then they surrendered
1
jhoijhoi (2057) | March 20, 2011 4:53pm
While I find the idea of how much damage Ashe would do with all those Runes of Furor amusing, I think that you've wasted your IP on those Runes for Ashe. Especially as you've only got a minimum of 50% critical chance by end game (not including your passive).

So this means that half the time you will critical strike for all that extra Rune damage, and elsewise, you're not using your Runes.

Also, starting with a Vampiric Scepter is a bad idea. In your guide you stressed the idea of Last Hitting. If you've got a Vampiric Scepter, all you're going to be doing is auto-attacking to regain any health you've lost. If you think you need more health on Ashe, get a Doran's Blade (personally, I've played with a Doran's Shield before and I was pretty invincible early on).

Last Whisper is a situational item and can be replaced by better items, for example, that Bloodthirster in your build would be better off where the Last Whisper is, in terms of item build order.

Ashe should not be getting Greed as a Mastery, as *anything* other than that in the Utility Tree would be better (mana regen, for example). Also, your points used in Archmage's Savy make no sense whatsoever, as Ashe's only move that uses Ability Power is her Ultimate. And with your build/runes/masteries, your Ultimate would be used very few and far between.

Thus the -1 vote. Keep playing Ashe though, and alter your guide as you learn more about her.

- jhoijhoi
1
Vaan99 (36) | January 24, 2011 11:31am
I don't like it, this guide is simply out-shined by the top 3 guides (you will need much more hardwork)...

First, you skill sequence is weird, that 5% per lv slow in early game won't mean anything, because you haven't got enough AD to kite to death.

Second, you have 2 ArP items, i think it's overkill, you should buy only 1 of them per game, Black Cleaver when you play vs mages, carries... or LW when you have 3 or more tanky enemies.

Third, in your masteries, you have 2 points in Archmage Savy instead 1, that point better put in Sorcery; same goes with Offensive Mastery, take that 3 points and put them all in Sorcery.

Fourth, your summoner spells are a bit meh, it's ok to have heal if you aren't so sure... but ashe with Phantom Dancer has over 420 movement speed, so that's not so useful at all; consider flash, since Ashe is extremly squishy and she can use that little distance Flash provides to kite them and safely escape.

I won't vote, because i don't like the guide, take my comment as a constructive criticism, not as some trolling.

P.S. Are you from Croatia/Bosnia/Serbia?
1
bigfattcow | January 23, 2011 4:57am
nice build will try it out shortly
1
Disko Vrucica | January 23, 2011 3:33am

I like the build, but i don't really agree with heal, i prefer ignite or flash... but that's my opinion :) +1



i say that i use flash beacuse im higher lvl,but i write it for newbies,and i like heal couse it saved me too more time that im rdy to quit it. :)
1
TheGreatW1ll | January 23, 2011 2:54am
i already said, i like it :)
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