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Jax Build Guide by Darthatrox

Dominion Jax

Dominion Jax

Updated on November 6, 2011
7.1
29
Votes
10
Vote Vote
League of Legends Build Guide Author Darthatrox Build Guide By Darthatrox 29 10 130,198 Views 34 Comments
29 10 130,198 Views 34 Comments League of Legends Build Guide Author Darthatrox Jax Build Guide By Darthatrox Updated on November 6, 2011
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1
Sengerke (1) | December 8, 2011 9:28pm
Mastery update?
1
Daretodie | November 23, 2011 10:36pm
I played first jax dominion gave this a shot 22/9/sumthing haha! thanks! exeptional build!
1
Darthatrox (3) | November 12, 2011 6:37pm
In response to GenericNPC, you pose valid points, and make a very good argument. But I would like to point out how unreliable the slows from gunblade and trinity really are. Hextech's slow has a cooldown of 60 seconds. You are going to need a slow much more often then that, and yes trinity force (rather, the phage portion of trinity force) can make up for that, but it is still only a 25 percent chance, which doesnt necessarily mean every four hits. By forgoing rylai's you are leaving the majority of your slows up to luck, and I personally do not like that, but again, that's just my opinion.
1
Temzilla (211) | November 12, 2011 11:55am
GenericNPC wrote:
Also the fact it has AP, which is nice, but if you're building a Trinity I feel it's better to focus more on AD to make the burst from the proc greater. The health boost is nice, but by that late in the game I'd rather pick up something with Armor or MR depending on the team. Jax already gets a lot of health from his passive.


AP would make your burst better than AD.

Trinity doesn't scale with your AD.
1
GenericNPC | November 12, 2011 11:48am
So far the only guide I've seen that suggests Glyphs of Force. I just hit level 20 and use Jax as my main, so I've really been taking time to decide how exactly I want to build him. I've been unsure of flat AP glyphs would be better for more early game damage, or to use AP/lvl to be even more ridiculous by late game.

I've been leaning towards AP/lvl glyphs, since I basically only play Dominion and AP/lvl are better than flat AP by level 6 which happens very quickly. Then stick with flat AP Quints just to help that early game out a bit (and the spread between flat AP and AP/level quints isn't as big as Glyphs).

I don't know if I'd bother building a Rylai's. You already get a slow from Hextech, the eventual Trinity, and Exhaust if you use it (which I use more for the damage reduction than the slow). Given Rylai's is guaranteed, but I haven't had too many problems. Also the fact it has AP, which is nice, but if you're building a Trinity I feel it's better to focus more on AD to make the burst from the proc greater. The health boost is nice, but by that late in the game I'd rather pick up something with Armor or MR depending on the team. Jax already gets a lot of health from his passive.
1
Jonne (5) | November 2, 2011 2:44pm
Voted +1
so, not so bad build, got nice scores, but wanna ninja tabi on start
1
yo123 | October 31, 2011 8:07pm
Voted -1
:)
1
Jimbo Finelay (11) | October 31, 2011 12:56am
Voted +1
good,
it works well and makes me wina lot
1
gretschzeus | October 30, 2011 7:28pm
Voted +1
"... and a ******ed amount of attack damage"
hahaha, I could give you a +1 just for that.
Then I tried the build... omfg... good job sir! :D
1
jack603603 | October 30, 2011 9:45am
Voted +1
This wreks kids up. Just saying.
1
Mattpatt | October 29, 2011 10:46am
Voted +1
Worked well
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