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Soraka Build Guide by RogemZ

Soraka: On the Lane 4ever

Soraka: On the Lane 4ever

Updated on July 3, 2011
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League of Legends Build Guide Author RogemZ Build Guide By RogemZ 1 21 7,658 Views 26 Comments
1 21 7,658 Views 26 Comments League of Legends Build Guide Author RogemZ Soraka Build Guide By RogemZ Updated on July 3, 2011
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1
RogemZ (2) | November 5, 2011 11:45am
leaguesdf wrote:

Well this sux. For many reasons, but mainly the build is messed up, and ur runes and summoner spells suck as hell.

1 thing that is praticulary stupid:
" Clairvoyance - Only supports should take this". Oh, so that's why u didnt take it, cause Soraka isn't a support.


Shut it, necromancer. This build isn't support, it is heal-nuke. Two whole different things. And thanks to the nerfs and buffs, my playstyle atm is something along the lines of a tanky solotop caster when in solo que, and tanky ap support in premades...
1
leaguesdf (36) | September 11, 2011 10:12am
Well this sux. For many reasons, but mainly the build is messed up, and ur runes and summoner spells suck as hell.

1 thing that is praticulary stupid:
" Clairvoyance - Only supports should take this". Oh, so that's why u didnt take it, cause Soraka isn't a support.
1
RogemZ (2) | July 7, 2011 1:17pm
Keels wrote:

Because... that's how people play her?
Are you seriously in any position to be incredulous when you put possibly the worst summoner spell combination for this character, absolutely no survivability, and terrible runes.

She's... a support character. And you're seriously shocked that people play her as such?

I have only one question to ask sir:
trolololololololo?


Ever tried playing her as AP nuke w/ Lich Bane? She can kill off tanks with a single combo, for Dog's sake!
1
Xaioli (262) | July 5, 2011 7:30am
Aura items work well if you have good positioning. Basically, if you have ****ty positioning with XXX role, don't play XXX role. Flash usually helps you to not be out of position too!
1
Keels (81) | July 5, 2011 1:13am
Quoted:


And about playing Sona. You seriously play her as an Aura master/Support?


Because... that's how people play her?
Are you seriously in any position to be incredulous when you put possibly the worst summoner spell combination for this character, absolutely no survivability, and terrible runes.

She's... a support character. And you're seriously shocked that people play her as such?

I have only one question to ask sir:
trolololololololo?
1
RogemZ (2) | July 4, 2011 11:05pm
muggy8 wrote:

deathcap = 27min to get + 27min to get say 4 gold over time item = 55 ish min to get assumin no assist. and assuming you get a whole bunch assists then lest lower that number by say 10 min

Mejai's = 1.5 gold over time item meaning you can get this within 270min making and assuming your doing just as good as if you went the deathcap rout, you'll have 8-12 stacks on it by the same time you get death cap and not only that you'll also have a few other items in your inventory. I still believe that deathcap isn't a good option on supports. You should probably always aim for the cheaper items as a support than the big ticket items about 80% of the time.


Firstly, learn the art of *SNIP*. Makes it easier to read these pages. 27 minutes to get WITH ONE GPS and THREE QUINTS. If you take all the available GPS items, it's 37G/10sec. 3,7 gold per second, compared to the 1,4 gold per second of a guy without GPS.

And about playing Sona. You seriously play her as an Aura master/Support?
1
Keels (81) | July 4, 2011 8:50pm
Flash, easily the most versatile summoner spell in the game, is bad.... aegis of the legion, one of the most cost effective items in the game is bad...... he takes heal and clarity, two spells with no late game potential on the only character in the game that can do both.... and provides no survivability to one of the squishiest characters in the game. He takes secondary runes, and quints for a roaming character.
This is awful.

Quoted:
You should probably always aim for the cheaper items as a support than the big ticket items about 80% of the time.


SMART.
1
muggy8 (2) | July 4, 2011 4:03pm
RogemZ wrote:



+Rep. You actually do make a point there. I'll think the masteries over. That Clarity. You can't supply mana to 3-4 guys at once with Infuse? I thought so too. This is where Clarity comes in. It also doubles as a second panic button. For example, if I'm running away with sona, who doesn't have the mana to cast her ultimate, and my Infuse has 10 seconds of cooldown left, I hit Clarity to fill up her mana, she stuns the enemy team and then we get away. One should drop it, if team has only 1 or 2 other mana users, though. If Ezreal is included, ANY mana regen is good so he can spam his abilities.



GPS items stack. They stack like Kage's-Avarice-HOG-Philosopher, but not Philosopher-Philosopher-Philosopher. The "UNIQUE" only means that it doesn't stack with the same item.

You're right, but Doran's is better if they don't have roamer-heavy team. If they have no roamers, one should pick Doran's. Adding that in.

This was noted in previous comment, I'm working on it.

Elixir might not be a good choice, since you won't be farming. Otherwise, feel free to use your brain and pick up as needed (I always get those boots before I start running out of casts and team mates).

I told you already that we are not farming. The GPS covers that. Also, since it is just 3600g with components of 860g, 1600g and 1140g, you'll have at least two of the components at 15 min mark, if you get some assists from the heals. 22g/10s = 2.2gps. 3600g/2.2gps=1636.363636...s. about 1637 seconds, with just the gold generation (27 minutes). But since you will be getting a bunch of assists if your team is any good, you'll be able to get that Rabadon in 15~20 mins.

Mejai's is highly situational. You do not want to take it, if the enemy team has someone that can easily kill you even before team fight starts. Example of this was Twisted Fate yesterday. My team focuses on the fight at hand, TF tp's to brush behind me, stuns me, and then kills off with two or three hits. Then my team fell. But it is a good item, nevertheless.



deathcap = 27min to get + 27min to get say 4 gold over time item = 55 ish min to get assumin no assist. and assuming you get a whole bunch assists then lest lower that number by say 10 min

Mejai's = 1.5 gold over time item meaning you can get this within 270min making and assuming your doing just as good as if you went the deathcap rout, you'll have 8-12 stacks on it by the same time you get death cap and not only that you'll also have a few other items in your inventory. I still believe that deathcap isn't a good option on supports. You should probably always aim for the cheaper items as a support than the big ticket items about 80% of the time.
1
wRAthoFVuLK (539) | July 4, 2011 2:31pm
But see, soul shroud is good. Not as an only item but in conjunction with others.

Also you can't buy runes with RP :P

And just because you don't have luck with an item one or two games doesn't mean you never will, there are many factors that could have made your game bad; it also doesn't mean other players will have a bad time with it.

Same thing with a full build, even if you don't get in games long enough to get 6 items many people will; trust me, I have seen supports even get full builds.

I am looking forward to your repost of the build, but since changes are not being made to this one, as promised I will give it a -1. Sorry :P (doesn't affect much now anyway but I wanna stick to my word xD)

I am glad you appreciate my time spent, I wouldn't have spent it if I didn't think I could help ^^

And no, auras don't give assists, you have to actively cast on your ally/enemy (or auto attack) to grab the assist.

That would just be too OP if you could. Grab an aura and a Mejai's, insta 20 stacks xD

And what do you mean have fun with the pistons...o_O
1
RogemZ (2) | July 4, 2011 1:29pm
Messed around with the more "supportive" items, Soul Shroud and Aegis. Had very poor luck, all the games I played with Soraka had a leaver or two on my team and a decent opposing team. Got pissed off and went to ROFL with Sona. Resulted in feeding, me getting more pissed off, and then actually somehow still managing to get decent KDA, ability to kill off their Alistar with single combo that dealt around 4k damage. They had Soraka, was a ***** to kill 1v1 but didn't actually matter in the teamfights - THANKS TO HER SOUL SHROUD AND 0 AP. Okay, the enemy team didn't run out of mana. But hey, they didn't live long enough to actually waste it all.
1
Xaioli (262) | July 4, 2011 12:04pm
RogemZ wrote:

I wonder why it is that people keep on not reading the Items section?
Regardless of whatever reasoning and what you think about your items, they are poor. They REALLY are. Low elo and high elo players can agree. And we all know that when those 2 groups can agree that something is wrong, it's serious.

Secondly, I play for fun, not in ranked. Also, have you ever
noticed how poorly that Aegis actually buffs people? And then, I never play soraka except with full pre-made team that I'm on Skype with. And we all know what we play, how we play and when we're ****ed - we're about 1 out of 15 games that.
Okay, great. You play for fun. That's awesome, glad to know you enjoy your game. However, your item build is still bad. I'm sorry, but it is. High elo and skilled players have brought the concept of Support Soraka onto the table, mid-elo like myself have tested and confirmed it, it's been passed down to lower-elo. They've tested it and it's worked. This constantly change, but this build is just wrong. I'm sorry, but it really is. Perhaps your elo in normals or whatever allows you to pull things like this but this build in a some-what competitive elo will get utterly destroyed. Trust me, I would easily shut you down with this build.

Furthermore, nowadays every team seems to have a jungler, and it is junglers who go around warding, taking the burden off supports.
That does not mean that you don't have to ward. Junglers assist warding because supports are warding also. Instead of making supports spend all their money on wards, junglers cut a little into their budget to assist you. However, you play a greedy support and your jungler that is buying wards is low on gold now. Junglers need items too, not just you. Stop being greedy. A support is a SUPPORT. To SUPPORT the team. Not to be a AP carry or anything at all lmao.

Clarity is there for panic/MASS restoration of mana. You have a team of five. It is highly likely that the four others rely on you to supply them with mana, and do not get any regen of their own. If they all run out of mana in a critical situation, Clarity will be what helps. Also, Infuse restores only 125 mana at max level, even Jarvan can't perform his cage combo with that little.
Clarity is complete garbage late game. You are Soraka with incredible sustain. Don't tell me that you can't sustain a team with Infuse and Heal. That's just absurd. Using Clarity makes you lose one crucial summoner slot. Literally, almost anything is better than Clairty and Heal. Hell, I'd rather get Rally or ANYTHING. Just not those two spells.


And hey, I enjoy writing, whether it is ******** or the opposite. Even more I enjoy actually arguing, unlike the people that claim to be right.
I have an issue because you THINK that you're correct. I'm glad you enjoy writing and like what you're doing but you are wrong when it comes to build order and reasoning. You keep on insisting that you are correct, unwilling to think of other ways. NOPE, I see Clarity good for ONE purpose. All summoner spells are immediately ****. That's the kind of **** I'm talking about. Narrow-minded people is what gets me. If you want to argue, come at me, but you're just going to be incorrect in the end. I've seen high elo play, I've experienced mid-elo play. I've seen it all and all I can say is, this is wrong.
1
RogemZ (2) | July 4, 2011 7:16am

I would have written out a long winded argument, but I am on vacation right now zzzz

*SNIP*


Firstly, I believe I'll next make a guide about writing valid arguments into these comments and supply this as a good example. Not kidding.

I'll play around with the GP10 and Soul Shroud some more when my friends get online (rather the ones that know how to avoid failing vs. noobs). Currently, EU server is busy, so no way to go around to mess with builds T_T

Clairvoyance. Maybe I should try a game with it, but I believe I'd still be better off with Fortify. I do not trust that Flash, but thanks for pointing that flash-heal out... I'll be trying that ASAP, with the Faerie Charm build I've been tinkering with.

Yeah, I mention how you don't read, but when you are missing some points I've made without actually claiming them wrong, it definitely looks a lot like you are not reading.

Aegis, I have deep-grown hatred for that item thanks to teams going rambo the moment they see that they have some extra-resistances. Soul Shroud, I've tried it, failed horribly and then decided to leave it out. Maybe should give it another go.

Yup, should probably build them to full items - once I get to the point of actually testing what works and what doesn't. The double GPS have so far ended up with me having no other items by the time the game ends, so I've focused on a faster-paced build.

Yea, I've read that guide, but since I can't afford RP, I don't really buy the more expensive quints, unlike I should T_T And as said, the HP quints wont help that much, so I'll be likely trying those AP ones for better early game heals...

Haha, maybe I utilize her potential differently than others. It might not be the maximum potential that most people are used to, but it works well. Of course, EVERY build has something to make better, there is no such thing as complete build.

On the topic of changing this build - probably not gonna happen. I'll be likely to archive this build in maybe a week and then write another, when I've tried out things you guys have pointed out.

But still, have fun with the pistons ^^

And thankies for the time you found for ranting at a random guy on the net. Really, I appreciate it.

...

I'm not ****en' kidding!

EDIT: Oh, and you might want to try writing longer paragraphs. It is damn hard to read single lines that go on and on and on... You always seem to lose the point you were in. Maybe it's just about my reading speed, meh.

EDIT2: Then a question - do Auras affecting your allies give out assists? I thought that they might, since a buff/heal to the killer/assisters under 10 seconds before gives an assist.
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