Crippling Strike


Darius Ability

Crippling Strike

Darius's next attack severs a crucial artery, dealing 20 / 40 / 60 / 80 / 100 % additional physical damage. As the target bleeds out, their movement and attack speeds are slowed by 20 / 25 / 30 / 35 / 40 % for 2 seconds. Crippling Strike's cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

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by BBerger » June 8, 2012 1:53am | Report

Base Cooldown: 8 Seconds
CDR Cap Cooldown: 4.8 Seconds

This would give the impression that, with 5 stacks of Hemorrhage, your cooldown on Crippling Strike would be -0.2 seconds.
However, there's still a minimum one second cooldown regardless of stacks or CDR.

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