get
prime

Decimating Smash


Decimating Smash

Cooldown: 10 / 9 / 8 / 7 / 6
Cost: 45
First cast: Sion starts channeling, increasing the damage of Decimating Smash over the next 2 seconds. If Sion's channel is interrupted by crowd control, Decimating Smash will have a reduced cooldown.

Second cast: Sion smashes his axe into the ground, dealing somewhere between a minimum of 20 / 40 / 60 / 80 / 100 (+0.65 per attack damage) and a maximum of 60 / 120 / 180 / 240 / 300 (+1.95 per attack damage) physical damage in an area in front of himself - depending on channel time - and briefly slowing enemies hit. If he charges Decimating Smash for at least 1 second, enemies hit will also be knocked up for a minimum of 1.25 seconds, up to 2.25 seconds if Decimating Smash is fully channeled. Minions take 60% damage. Monsters take 80% damage.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By