get
prime

Devastating Charge


Devastating Charge

Cooldown: 24 / 22 / 20 / 18 / 16
Cost: 60
Hecarim ignores unit collision and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over the course of 3 seconds. His next attack knocks the target 250-450 units back (based on how far he has traveled) and deals a minimum of 40 / 75 / 110 / 145 / 180 (+0.5 per bonus attack damage) and a maximum of 80 / 150 / 220 / 290 / 360 (+1.0 per bonus attack damage) additional physical damage based on the distance he has travelled since activating the ability.

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