Judgment


Garen Ability

Judgment

Garen rapidly spins his sword around his body for 3 seconds dealing 20 / 45 / 70 / 95 / 120 (+0.7 / 0.8 / 0.9 / 1.0/ 1.1 total Attack Damage) physical damage to nearby enemies every half second. Garen can deactivate Judgement early by activating the ability again after 0.5 seconds. Garen cannot use Decisive Strike or Demacian Justice while Judgement is in effect. Damage to minions and neutral monsters is reduced by 25%. Garen ignores unit collision while spinning, but takes a 20% movement speed penalty when passing through minions.

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by FelipeHolek » November 23, 2010 1:40pm | Report

OP
Nuff' said.


~DaQueenAsheâ„¢
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by Dylan123 » November 15, 2011 7:20am | Report

Lol those numbers look so high, even on paper. 210 per second. HOLY. Anyways, Luv the skill... When Garen's on my team.

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by Lariena » July 5, 2012 12:55am | Report

Does this ability have on hit effect? Exemple, does phange passive will be apply while Judgment is active?


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by TremorMK » July 29, 2012 1:10am | Report

Spin to win!

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by GarenGotThis » August 21, 2012 8:31am | Report

SPIN FOR THE WIN. GGT GAREN GOT THIS

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by scpbranco » October 3, 2012 1:08pm | Report

The info of this spell here is wrong, it isnt 120 dmg + 1.1 total AD per 0.5 seconds its half of that per 0.5 seconds, because if it were that would be insanely OP

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by Sepehr76 » December 31, 2012 10:35pm | Report

It's like that but not op cuz no one stays there 4 whole 3 secs
Also after this is finished garen is vulnerable and is finished 2 so don think op

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by IcyAuron » April 24, 2013 9:18pm | Report

Holy ****, 110% of AD?!? No wonder he's so strong.


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by Earl Gratey » April 30, 2013 6:27am | Report

Sepehr76 wrote:

It's like that but not op cuz no one stays there 4 whole 3 secs
Also after this is finished garen is vulnerable and is finished 2 so don think op

If you play Garen smart, they'll stay in range. ;)

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