get
prime

Nevermove


Nevermove

Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 80 / 85 / 90 / 95 / 100
Range: 900
Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing 80 / 120 / 160 / 200 / 240 (+70% of ability power) magic damage and rooting them for 1 / 1.25 / 1.5 / 1.75 / 2 second(s).

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PsiGuard (881) | December 24, 2011 1:31am
It's a snare. Autoattacks and spells still work, but movement spells like Flash will not.
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XeresAce (90) | December 24, 2011 1:30am
, Does this snare or stun ? usually when i use this on an enemy they don't do anything , i always thought it was a snare.. o.o
Or maybe my enemies are not really erhem , bright ?