get
prime

Pale Cascade


Pale Cascade

Cooldown: 10
Cost: 60 / 70 / 80 / 90 / 100
Range: 200
Diana creates three orbiting spheres for 5 seconds that detonate on contact with enemies to deal 22 / 34 / 46 / 58 / 70 (+20% of ability power) magic damage per orb in an area. She also gains a temporary shield that absorbs 40 / 55 / 70 / 85 / 100 (+30% of ability power) damage. This shield is refreshed if all three spheres detonate.

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