get
prime

Parallel Convergence


Parallel Convergence

Cooldown: 22 / 20 / 18 / 16 / 14
Cost: 50 / 55 / 60 / 65 / 70
Range: 1600
Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% Health equal to 3% (+1% per 33 ability power) of their missing Health (min 15 and max 400 damage vs. minions and monsters).

Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs 80 / 100 / 120 / 140 / 160 (+150% of ability power) damage for 2 seconds. Enemies caught inside are also stunned for 1.75 seconds.

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