Range: 400
Cooldown: 75
Cost: 100
Taric slams the ground dealing 150 / 250 / 350 (+50% of ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30 / 50 / 70 attack damage and ability power and receives an aura that grants nearby allies half the bonuses.
This 'passively' increases the base damage by 21/35/49, for a total damage of 171/285/399 base damage.