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prime

Sentinel


Sentinel

Cooldown: 30
Cost: 25
Range: 5500
Passive - Soul-Marked: If Kalista and her Oathsworn ally attack the same target within 2 seconds of each other, the target will take additional magic damage equal to 5 / 7.5 / 10 / 12.5 / 15% of their maximum Health. This effect cannot occur on the same target for 10 seconds. Damage is capped at 100 / 125 / 150 / 175 / 200 against minions and monsters.

While near her Oathsworn ally, Kalista gains 9% (+1% per level) bonus attack speed.

Active: Kalista commands a soul sentinel to the target location within range, gaining sight in a ~450-length cone in front of it. The sentinel's sight is obstructed by terrain and brush. Upon reaching the target location, it will return to a point within ~1400 units of cast location. The sentinel will perform a total of 3 laps, including the first two lengths. The sentinel is vulnerable from behind and will die if attacked twice by an enemy champion or once by a tower. If the sentinel spots an enemy champion it will scream and stalk them for the next 4 seconds, revealing them for the duration.

Kalista stores a charge of Sentinel every 90 / 80 / 70 / 60 / 50 seconds, and can store up to 2 charges.

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