Kha'Zix fires spikes that explode on contact, dealing 80 / 110 / 140 / 170 / 200 (+1.0 per bonus attack damage) physical damage to all nearby enemies. Kha'Zix is healed by 60 / 85 / 110 / 135 / 160 (+50% of ability power) if he is within the explosion radius. Void Spikes cannot be cast during Leap. This deals 20% bonus damage to monsters.
Evolved Spike Racks: Void Spike fires three clusters in a cone, slows by 40% and grants sight of enemy champions hit for 2 seconds. Multiple explosions do not deal extra damage to the same target or provide Kha'Zix with additional healing.
Isolated targets hit by Evolved Void Spike are slowed by 80% instead.