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Braum Build Guide by hodori0719

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League of Legends Build Guide Author hodori0719

Braum Eats Skittles

hodori0719 Last updated on March 22, 2016
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Carry Braum

[VS]

Jungle Braum

Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Braum with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Yorick Everything else is ez for braum. Just beware of hyper carries.
Guide Top

Introduction

Hello! I am an unranked noob in the NA and I am the most OP Braum in the world.
At the time of this writing I have a 100% win rate on Braum with 2 out of 2 games won.


Guide Top

ADC Braum

Works better top, but his spell shield lacks usage most of the time there. He is a counter to any ADC but supports can harass him easily because of his short range, especially Sona and Thresh.
Landing E is crucial, especially against Ashe or Jinx.

-=ITEMS=-
The one thing to worry about is your defensive item. Since you lack damage, you should definitely go for Mercurial Scimitar in most situations. However, if you are fed and the enemy is doing very poorly, get Frozen Mallet. It provides a nice melee slow as well as freaking 700 health which will give you a lot more damage to Q. This is also useful in situations where the enemy does;t like to pick off team fights.

-=COMBO=-
W is very useful for covering up your melee range, so supports like Thresh, Blitzcrank, with hooks are good synergies. If you are about to die, which can happen very frequently, use E, so save it for unpredicted situations (ganks). Q is a great spell to get slow and if they use flash, then R.

-=SUPPORT SYNERGY=-
100- Braum - no explanation needed.
100- Taric - Ice climbers! His ranged stun combined with his melee tackiness makes him perfect to cover up your lack of range.
90- Blitzcrank - Hook, stun. Most Blitzcranks though, can't use his hook right, and the fact that Blitzcrank has no otherwise range makes him poor against ranged stunners like Morgana and Taric.
70- Thresh - His hook is not very useful because it isn't as ranged as Blitzcrank, and his lantern is a good escape, but he is ranged and has no stuns so he is mostly trash.
70- Bard - He is pretty much the same champion as Thresh. However, his escape has disadvantages. His cult is bad since you are melee. He makes up for it with his stun however, but it is a skillshot and not as reliable as Taric.
0- Everyone else - Trash.


Guide Top

Tank Braum

This one makes your main source of damage Q, so you might as well build CDR.


Guide Top

Sated Braum

This one, like ADC, has a goal of landing your passive as early as possible. Sated makes this very easy and deal tons of damage with CC.


Guide Top

Conclusion

You are now OP