get
prime

Zac Build Guide by Endine

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


516K
Views
32
Comments
83
Votes
League of Legends Build Guide Author Endine

Jungle Zac - The Secret Goo

Endine Last updated on September 10, 2013
Like Build on Facebook Tweet This Build Share This Build on Reddit

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Iron Leonem (1) | July 25, 2013 8:25am
Hey there! First thing: your guide made me go buy Zac, and man, I am never looking back. Jungling is where I belong, and it's the best role I've ever played, so thank you for that. I did have a question, though... In your runes you seem to eschew magic resist entirely for extra magic pen, which implies to me that you're building quick damage as opposed to tanky, which seems to be at odds with your item and mastery selections.

Is there a reason you've decided to not put in any magic resist, save for Spirit Visage?
1
[-]
Kalvin104 | May 17, 2013 10:44am
This guide is fantastic. I was actually going to make a Zac jungle guide, and I had never seen this but when I went to check others out and came across this I thought there is no need because you build Zac almost the same as I do. I totally agree on every chapter in this guide and a message to everyone is that this is exactly how everyone should build and play Zac. I agree that the items you should build are situational but in all games I play with him I find I change his skill order a lot. At lvl 4 I either decide to put another point in E if I'm ganking more, or another point in W if I am clearing jungle camps more, the extra range REALLY helps with early game ganks and can be game changing.
However I feel that for the 'Tank and get Spanked' build, Ninja Tabi should be replaced with Sorc Shoes, reason being that Sorc shoes is a must have with Zac because the extra damage can really increase your damage a ton throughout the whole game. Yes the armour bonus is great early game but very insignificant late game when you build Sunfire and Randiuns.
Rylai's is a weak item I think for Zac.
1
[-]
Rising Darkness | May 15, 2013 10:02am
A most impressive build!
1
[-]
ovnoglavi (15) | April 18, 2013 12:42am
Fantastic guide friend!!! I fell in love with Zac after about 10 minutes of play! You did a very good job with the guide, it has everything. Thanks a lot for doing the math on effects so we don't have to bother... You really put a lot of effort into it and I take my hat off to you.
1
[-]
archeroftheeye | April 16, 2013 1:54pm
Just used your build with zac for the first time. I went 4/4/20 with their team having two fed players a brand and a voli. And the four deaths were in the first ten minutes of the game and it went on for a good 45 min. I loved being able to 1v1 a fed voli and dominate him.
1
[-]
Heller12a | April 13, 2013 4:13am
and this is the best rated zac jungler guide?
now i know why he is not still perma banned on ranked
1
[-]
Endine (3) | April 6, 2013 4:17pm
Ludrin wrote:

Fantasic guide, managed to kite 3 to top tower and get a triple kill while they were trying to take out my globlets :D


Dayum, I'd like to get a penta doing that one day
LOL
1
[-]
Ludrin | April 6, 2013 3:10pm
Fantasic guide, managed to kite 3 to top tower and get a triple kill while they were trying to take out my globlets :D
1
[-]
Endine (3) | April 5, 2013 5:03pm
xcd222 wrote:

Noob? Quit with the humbleness. Its a great guide. I would love to see a video of yours about Zac vs Volibear who fight you directly with once both of you are 6.


Thanks for your feedback :).

Unfortunately, I am unable to make videos because my computer sucks, but maybe in the future after I obtain or burrow a usable one. :D
1
[-]
xcd222 | April 5, 2013 2:20pm
Noob? Quit with the humbleness. Its a great guide. I would love to see a video of yours about Zac vs Volibear who fight you directly with once both of you are 6.
1
[-]
Endine (3) | April 1, 2013 12:38am

I really like your Gank All day Build, i use that for my jungling build but i have a hard time starting boots, is there any other way to start without giving up jungling speed and damage. my main build usually consist of machete, health potions,boots of mobility, rush spirit visage, then go rylais and the mask (cant remember the name for the life of me) then i go warmogs and sunfire cape.

Also a jungling vid on this guy would be very helpful plz

Love the guide and i cant get enough


Make sure you make you get help from your team mates early game, on your first back after a said gank, get additional health potions so whenever you clear you pop a health potion. Remember to use Elastic Slingshot on camps so you can instant gib the mini minions.
1
[-]
Archangeldread | April 1, 2013 12:31am
I really like your Gank All day Build, i use that for my jungling build but i have a hard time starting boots, is there any other way to start without giving up jungling speed and damage. my main build usually consist of machete, health potions,boots of mobility, rush spirit visage, then go rylais and the mask (cant remember the name for the life of me) then i go warmogs and sunfire cape.

Also a jungling vid on this guy would be very helpful plz

Love the guide and i cant get enough
1
[-]
Elgrad | March 31, 2013 11:11pm
Awesome guide. Good to see you went through the effort of explaining item benefits (rather than giving a purchase order). I would like to see your ideas on summoner spells. I cannot decide whether or not i prefer flash or ghost. Flash is needed less because of his E and i think ghost allows you to get some distance to use his E as an escape. It is definitely worth considering, but i can't quite decide which i prefer
1
[-]
Endine (3) | March 31, 2013 5:57pm
Guinosaji wrote:

relly nice done :D

but you have a little fail here:

Cool Down 0% 20% 24% 30% 34% 39% 40%
Seconds 4 3.2 3.04 2.8 ->26.4<- 2.44 2.4
Cast 40s 10 12.5 13.2 14.3 15.1 16.4 16.7

+1 ;)


Thank you, I will change it asap.
1
[-]
Guinosaji | March 31, 2013 5:54pm
relly nice done :D

but you have a little fail here:

Cool Down 0% 20% 24% 30% 34% 39% 40%
Seconds 4 3.2 3.04 2.8 ->26.4<- 2.44 2.4
Cast 40s 10 12.5 13.2 14.3 15.1 16.4 16.7

+1 ;)
1
[-]
Endine (3) | March 31, 2013 4:23pm
Turkan wrote:

so can you explain your purchase order for your core build?


There is no purchase order, it's all situational and preference.

If they have a persistent physical damage team or a strong bot lane, getting locket or sunfire is always a good choice. If they have a strong magic damage AP team, it's never bad to get spirit visage. Warmogs gives high sustain, and counters bursting teams. But generally, you'll want to get these items sooner or later. :)
1
[-]
Turkan | March 31, 2013 3:44pm
so can you explain your purchase order for your core build?
1
[-]
Endine (3) | March 31, 2013 3:41pm
Turkan wrote:

cell division is prone to AOE. it is a weak anivia passive


I agree, it is prone to large AoEs, but if they do take the time to kill a Zac who usually stacks a fair amount of HP, that makes them waste quite a bit of time. Additionally, the cells are split in 4 ways, unless it is a huge AoE like Anivia's. It's quite hard to hit all four pieces.
1
[-]
Turkan | March 31, 2013 3:37pm
cell division is prone to AOE. it is a weak anivia passive
1
[-]
Endine (3) | March 31, 2013 2:59pm
Turkan wrote:

Locket is definately a must buy in the beginning. for that amount of gold it offers the best stats and opportunistic plays.

Also E is a must max first for increased range will help you gank lanes. it just opens up a lot of plays


Locket is definitely an amazing item, but consider the uses of locket, it isn't as powerful item as with other junglers.

Considering the on use, however, Zac has Cell Division to make up for it, although he can get locket with the kindlegem, it is not required. It is a choice, and a good one at that if the other team are full of physical damage champions.

As for maxing E, you have to factor in the relative playstyles. If you max E, you are playing an ultra gank aggresive playstyle early game and focusing on setting up pressure within all lanes. On a high early cool down on E, you are essentially throwing your early jungle creep farming and the snowballing late game. It is a high risk high reward, however, I believe that most angles and plays can be obtained with level 1 Elastic Slingshot. At lower levels.
1
[-]
Turkan | March 31, 2013 2:40pm
Locket is definately a must buy in the beginning. for that amount of gold it offers the best stats and opportunistic plays.

Also E is a must max first for increased range will help you gank lanes. it just opens up a lot of plays
1
[-]
Davrum (1) | March 31, 2013 12:27pm
Thanks for the fast reply! and great advice. I look forward to checking in on the guide as it fills out.

thanks again
1
[-]
Endine (3) | March 31, 2013 11:31am
Davrum wrote:

Great guide! Thanks for putting it together. Any thoughts on attempting to get the 40% cdr? I tried a few games wehre I rushed the Spirit of the Spectral Wraith, Spirit Visage and then Fiendish Codex to be built into the Deathfire Grasp. the 40% early on seemed to help a lot with some of the harder ganks against the tankier champs where the fight would last a bit longer so I can get more globs to pick up. Its worked well for me so far but it may be because ive been playing against people that dont know what to do when Zac jumps in.

thoughts?

thanks again for the great guide!


40% CDR is a very viable option, however, I believe that in late game situations, your base will be 24% + elixir 10% = 34%, which is plenty compared to getting an item that befits CDR.

In other cases, if you do decide to obtain the blue buff, you will have 39%, which is relevant to 40%.

However, if you do not wish to obtain any of these and plainly want more CDR, which is a very viable option, you can get locket, which is a WONDERFUL option for Zac in this current meta. That will help you obtain 34% CDR, which is enough, anything more is overkill and a waste of gold efficiency.

But, Like I said before, CDR is a very good choice for Zac, and I will be including additional chapters that talk about CDR for Zac later today.
1
[-]
Davrum (1) | March 31, 2013 11:03am
Great guide! Thanks for putting it together. Any thoughts on attempting to get the 40% cdr? I tried a few games wehre I rushed the Spirit of the Spectral Wraith, Spirit Visage and then Fiendish Codex to be built into the Deathfire Grasp. the 40% early on seemed to help a lot with some of the harder ganks against the tankier champs where the fight would last a bit longer so I can get more globs to pick up. Its worked well for me so far but it may be because ive been playing against people that dont know what to do when Zac jumps in.

thoughts?

thanks again for the great guide!
1
[-]
Endine (3) | March 31, 2013 8:10am
Trixi wrote:

Very nice guide. I would like to help you with the coding, if you want, because i think this build needs some love ^_^

Very nice guide, and i like you're endless use of "Ridiculous" because yeah, right now he is broken as the shape of Riven's sword. His E, R, W, combo dominates in teamfights.

+1 ;)


What do you suggest I do with the coding? :)
1
[-]
iZcRe4m | March 31, 2013 5:56am
The yolo dive hard build is DEFINITELY my kind of build :D
1
[-]
Regicidal (2) | March 31, 2013 5:31am
A great guide. I looked for some good runes to use and these seem to work greatly. I simply love Zac, wards are futile.
1
[-]
Trixi (7) | March 31, 2013 3:36am
Very nice guide. I would like to help you with the coding, if you want, because i think this build needs some love ^_^

Very nice guide, and i like you're endless use of "Ridiculous" because yeah, right now he is broken as the shape of Riven's sword. His E, R, W, combo dominates in teamfights.

+1 ;)
1
[-]
Endine (3) | March 30, 2013 4:58pm

Quick question, what do you think about starting with cloth armor and 5 pots vs the hunter's machete and 5 pots, because a majority of the damage he does to the creeps in the jungle is from his abilities not basic attacks. Then quickly rush a seeker's armguard then spirit visage.

Just a suggestion, maybe try it out sometime. Really good guide though overall.


Cloth armor is a viable start, but let me ask you, what are you building it into? If you are sure you can build into either Boots, or Zhonya later on, then go for it. But I think that the 10% damage increase would help that early game clear, also, you really don't need that armor for the early clear! But it is doable, and can be done.
1
[-]
Endine (3) | March 30, 2013 4:56pm
Cardjr wrote:

I really think that Spirit of the Spectral Wraith should be rushed after kindlegem or even before it. The % damage it gives makes you clear SO FAST its stupid. It also gives everything you want on Zac, spell vamp, cdr, ap and the % damage. I don't think getting visage will help you clear nearly as fast (still rush it early of course, but I don't think it should be the top priority).


Although Spirit of the Spectral Wraith is a good item that fulfills nearly all the attributes that a Jungle Zac would want, the extra 5% damage compared to just spirit stone is fairly insignificant and cost ineffective. A 20% from spirit stone would clear basically just as fast, making spectral wraith a less effective rush item. However, it is still a good item, and can be rushed if you'd like.
1
[-]
Th3MiteeyLambo | March 30, 2013 4:27pm
Quick question, what do you think about starting with cloth armor and 5 pots vs the hunter's machete and 5 pots, because a majority of the damage he does to the creeps in the jungle is from his abilities not basic attacks. Then quickly rush a seeker's armguard then spirit visage.

Just a suggestion, maybe try it out sometime. Really good guide though overall.
1
[-]
Cardjr | March 30, 2013 4:16pm
I really think that Spirit of the Spectral Wraith should be rushed after kindlegem or even before it. The % damage it gives makes you clear SO FAST its stupid. It also gives everything you want on Zac, spell vamp, cdr, ap and the % damage. I don't think getting visage will help you clear nearly as fast (still rush it early of course, but I don't think it should be the top priority).