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Ezreal Build Guide by Ferrovial

Chillax, take it e-z™ (AD Ezreal Build)

Chillax, take it e-z™ (AD Ezreal Build)

Updated on May 16, 2012
7.4
92
Votes
32
Vote Vote
League of Legends Build Guide Author Ferrovial Build Guide By Ferrovial 92 32 201,157 Views 59 Comments
92 32 201,157 Views 59 Comments League of Legends Build Guide Author Ferrovial Ezreal Build Guide By Ferrovial Updated on May 16, 2012
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1
Killswitchx2 | August 6, 2012 7:13pm
First game with this build where i got the entire 6 item build finished, i went 30-2. THANK YOU FOR THIS BUILD!!
1
JKG East | August 6, 2012 7:50am
This guide is not so bad actually. But i disagree about the infinity edge. I believe its a main item on ezreal. Just cause of his passive ezreal has alot of attack speed. plus the crit chance you get from tri force and infinity edge.
Bersekers Greaves
dorans blade x2
sheen
infinity edge
trinity force
bloodthirster
last whisper or black cleaver
guardians angel
1
AssassinXniper (1) | March 3, 2012 7:40am
I love this guide it helped me quite a bit
1
xTakisar (1) | February 10, 2012 2:22pm
ty man i jost got ezreal with rp and played with your build for first time and finished the game 14/3 :P awesome build
1
Devilservant1 (5) | January 27, 2012 7:33am
Exhaust on ad carry is perfectly well and there is nothing bad about it, and its a very nice build for ezreal but i know one who would not even play well with this guide :D
+1
1
Lazerb232 | December 24, 2011 7:12pm
I love the build i went 19/0/2 in my game thanks
1
Eljephe | November 29, 2011 7:06pm
I fell in love with your build :)
1
Sp1tFire92 | November 16, 2011 12:22am
Nice Guide, i love it :D
U should update the guide for the Season 2 Patch. Imho^^
I give u a thumps up if i find out how to give it. :D

Greetz Spit
1
Strider#10245 (1) | November 14, 2011 11:47am
Nice guide +1 although when i play Ez i dont get Essence Flux and i focus on Cdr in glyphs and seals and pick dmg and armor pen in items . Imo a good Ez should stay back and snipe with mystic shot in teamfights cause of his short range of AA. Try adding Brutalizer and Last Whisper instead of madreds bloodrazors and my runeset and you should see a huge difference in your dmg output...
1
Ex Vi (17) | November 3, 2011 9:01am
I still think manamune is a good item for ezreal, not only for beginners, but also for more experienced players. Manamune allows you to never care about mana ever again and spam your skills like there is no tomorrow. As a plus you get a mediocre damage bonus.
Those two aspects are already great, but it gives you a third bonus.
You won't need a summonner spell like clarity.
Instead of that you could take something that is directly beneficial to your killing escaping and chasing capabilities.

That point aside, i usually take the following two summonner spells. Teleport and Clairvoyance. Teleport because I have too many "i need to be there right ****ing now" moments. It also saves you like 20 / 30 seconds of wasting time in walking to a tower. Troughout a game this could mean 2 to 4 extra minutes of experience and gold.
Now I may look ******ed because I actually go clairvoyance with Ezreal.
But i find it really good to snipe down low health champions that have gone back a little to teleport. When placing your clairvoyance in a way he can't see it, its really easy to snipe someone. Also, it provides a really great help to your team. Because Ezreal is in my opinion, a little underpowered at moment (which is a kick to play with him), It could provide with some extra sight.

Also, I severely dislike the summonner ability Flash on Ezreal.
Having two flashes is a bit overkill due to the low cooldown of your arcane shift.
It also takes well over 4 minutes for each flash to be off cooldown. In that time you could use your clairvoyance atleast 6 times. Also, you learn to know your limits a lot better without having a flash. I see too many people who go Ezreal go reckless when they have their flash up, and die all the time when it is on cooldown.
1
ImFromAtlantis | October 11, 2011 3:58pm
first time on ezreal, thanks to a combo of your guide and watching the champ spotlight, I got this. :D
1
Ferrovial (47) | October 3, 2011 10:30pm
DuffTime wrote:

With your build, and Ez's passive, I'd consider I.E. instead of Madred's. at roughly the same cost, in combo with crit chance on TF, green pot, and your dmgz, I think it'd be a superior bang for your buck.

That being said, Madred's is also excellent.


Hello thear xD

And thanx for your input. Now from my proint of view Madred's Bloodrazor > Infinity Edge for a couple of reasons. It's synergy with Mystic Shot is epic while also noting that at the time of the game at which you get your hands on one, almost everyone has 3k health+ which is 120+ raw damage on them, without calculating Mystic Shot's extra damage, or the extra attack speed you have or gain from items and/or Rising Spell Force.

Another reason that I prefer Madred's Bloodrazor over Infinity Edge is that Ezreal is only valuable in certain teams that need a physical damage carry, however could work with that extra magic damage, and Madred's Bloodrazor helps you in that direction, making your magic damage more reliable and making you (almost) uncounterable. That's my point of view on the issue. I am glad to see what other people believe too.
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