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Tryndamere Build Guide by Nerdy Yibeast

Tryn in 1 Min; Tryndamere, King of the Trees

Tryn in 1 Min; Tryndamere, King of the Trees

Updated on December 11, 2011
7.1
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League of Legends Build Guide Author Nerdy Yibeast Build Guide By Nerdy Yibeast 8 3 14,709 Views 21 Comments
8 3 14,709 Views 21 Comments League of Legends Build Guide Author Nerdy Yibeast Tryndamere Build Guide By Nerdy Yibeast Updated on December 11, 2011
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1
mariopwns (16) | March 19, 2012 4:46pm
I uh used it for summoner's rift -.-' i'll try it with twisted treeline
1
mariopwns (16) | February 22, 2012 5:10pm
Voted -1
items kinda dont' work..... check out my build? LOL jk but if u want to...
1
Rastaboy (1) | February 13, 2012 8:50pm
Voted +1
good build
1
Nerdy Yibeast (3) | December 24, 2011 1:06pm
Thank you, Kupala1253, for that very intelligent and constructive criticism. Would you care to explain what aspects of this is "bad"?
1
kupala1253 | December 23, 2011 2:14pm
Voted -1
bad
1
DarthEVIL | December 19, 2011 8:17pm
Voted +1
great
1
An Insane Guy (1) | December 14, 2011 6:01pm
Voted +1
Great guide, got tons of winz with your build!
1
Nerdy Yibeast (3) | December 14, 2011 5:15pm
Well, Gunstriker31, spin has a much shorter cooldown than flash, longer range, and the list goes on. You really don't need flash that much. Ignite is good against healing enemies and securing kills, and exhaust, in conjunction with shout will shut down pretty much any AD carry in a 1v1. If you feel that flash is absolutely necessary, go ahead and use it. But did you really downvote a guide because of the summoner spells?
1
Gunstriker31 (1) | December 14, 2011 3:33pm
Voted -1
With exhaust and Ignite, u can't depend spin to escape all the time
1
PunicaDrink (5) | December 14, 2011 11:36am
Voted +1
yeah.... Damage dealer... My english is great Ok???^^
1
TortilliaBoy | December 12, 2011 10:38am
Voted +1
Very good guide^^
1
Pozsich (15) | December 11, 2011 10:23am
Using color to set things apart is good, but you're using it on paragraphs, not words. Titles, bolding, and spacing, is how you should set apart sections. The skills copy-paste text for example. Rather than using color to set it apart from your own words, you could simply Italicize it, and put "Quote" marks around them.

So instead of this:

Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself.
Passive: Tryndamere thirsts for blood, gaining 5/10/15/20/25 Attack Damage plus 0.15/0.2/0.25/0.3/0.35 per 1% Health missing.

Active: Tryndamere consumes his Fury, restoring 30/40/50/60/70 (+1.5) Health, plus 0.65/1.15/1.65/2.15/2.65 Health per Fury consumed.


You could do it something like this:

" Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself.
Passive: Tryndamere thirsts for blood, gaining 5/10/15/20/25 Attack Damage plus 0.15/0.2/0.25/0.3/0.35 per 1% Health missing.

Active: Tryndamere consumes his Fury, restoring 30/40/50/60/70 (+1.5) Health, plus 0.65/1.15/1.65/2.15/2.65 Health per Fury consumed."


Also, I would recommend taking out the color on that *list at the top. That plus,
  • Use
  • The
  • List
  • Function
And finally on the color note, take the color out of the runes section and instead use spacing or even dividers if you so choose.




Columns - I'm assuming you know what they are already? Use them for items, masteries, and spells. Use a single column per icon/explanation and leave more space in between so they aren't running into each other.

I'll make an example of three items, how you did it, and how those three could look using columns and spacing:

Executioner's Calling: Mostly effective against healers such as Dr. Mundo, Fiddlesticks, Volibear, or other Tryndameres. You can cut their healing by 50%, for 40% of the time (8 second duration, 20 second CD). Also, lifesteal and Crit are always welcome in Trynland.
Guinsoo's Rageblade: I haven't tried this item on Tryn, but I imagine it's actually OK. You get AS boost, a bit of AD, and AP for your heal and spin. I don't know why you would take this over more AD friendly items though.
Hexdrinker: This is really offensive and defensive, but whatever. It gives good AD and a wonderful passive. Karthus ult? IGNORED.


Now the way I would do it with columns/ spacing:

Executioner's Calling: Mostly effective against healers such as Dr. Mundo, Fiddlesticks, Volibear, or other Tryndameres. You can cut their healing by 50%, for 40% of the time (8 second duration, 20 second CD). Also, lifesteal and Crit are always welcome in Trynland.

Guinsoo's Rageblade: I haven't tried this item on Tryn, but I imagine it's actually OK. You get AS boost, a bit of AD, and AP for your heal and spin. I don't know why you would take this over more AD friendly items though.

Hexdrinker: This is really offensive and defensive, but whatever. It gives good AD and a wonderful passive. Karthus ult? IGNORED.




Well overall, it's not a bad guide, but like most guides on submission it needs improvement. As far as the guide goes, you should be more in depth and add other options than what you choose everywhere, along with optimal other choices.

P.S. Just FYI I just felt like helping out some random guide... So you got lucky (: (assuming you appreciated my help.)

EDIT: P.S.p.s. PM if you ever do all this and I'll re evaluate, and most likely up vote as well.
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