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I updated my Ahri guide really quick last night, its not final nor finished. I just wanted to update the masteries and items for season 3. I didn't get much practice in, my husband is pretty sick so I've been taking care of him.
I'll update my Orianna guide as well when I get the chance.
Question, how is Spellsword fairing? I'm not sure if its used for last hitting, since 5% of your starting mana is pretty low. I noticed a huge difference when I was trying to last hit, I was having a lot of trouble. I can see it being really great on Lux though.
Opinions?
It's ONE MASTERY point.
Okay, so you got 500 AP, it's 25 damage on Auto-attacks, and ALL mages has some kind of downtime where all they can do is either run or auto-attack.
Since Ahri seems to be the main subject here, let's say that you got 500 AP and your Orb of Deception does 610 damage before MR.
That means that Spellsword does about 4% of the damage of your Q.
4% does not sound like a lot, but we're talking ONE mastery point!
Point me to ANYWHERE else, where a mastery can give you damage equal to 4% of your Q?
the ONLY other masteries that give such a damage boost are Arcane Knowledge and Executioner .
This means that when you got a few seconds of downtime, you can get in 2-3 auto attacks, which is 8-12% of your Q damage + autoattacks.
Spellsword also procs Liandry's Torment if you happend to use it on w/e champion you're playing...
Spellsword is a great mastery. As soon as you hit 61 AP, Spellsword does more damage than 3 AD - FOR ONE MASTERY POINT!
This is a mastery you should ALWAYS be taking on any AP champion.
I just am not sure if it will be good on Ahri.
Even more so for last hitting. Anyone have any opinions on which masteries you should give up/use for last hitting as an AP??
I got 2 on butcher and think it's enough
Even more so for last hitting. Anyone have any opinions on which masteries you should give up/use for last hitting as an AP??
Spellsword is good for the last hitting.
A lot better than 3 AD TBH :P
Falseo, Masteries aren't supposed to make a huge impact in the game. Besides, AP Mids average 600 AP, that's like 30 damage.
I disagree because:
1) It's pretty much 0 AD early game, so 3AD > 0AD;
2) 30 Damage when you have 600 AP is nothing. Besides, with most of the champs quoted would not dare auto-attack by that time (teamfight phase) unless when people are pretty much dead left and right; You're hardly gonna auto minions for that huge a difference, you can farm with spells;
3) I'd rather start with 6 extra AP, + other ap calculation masteries. At least that's my opinion right now;
A lot better than 3 AD TBH :P
Falseo, Masteries aren't supposed to make a huge impact in the game. Besides, AP Mids average 600 AP, that's like 30 damage.
In other words it's pretty **** imo. Maybe worth taking on say, Akali or other AP champs that actually autoattack as part of their rotation.