Q:Sticky Goo: Grom shoots a ball of goo at a targeted enemy
damaging on impact aswell as slowing/adding a dot onto the enemy slow lasts 3 seconds dot lasts 10 seconds
Mana cost 50/50/60/60/65 Deals 110/180/260/300/380 Magic damage. Dot (Damage over time aka poison) deals 60/60/70/70/75 magic damage over 10 seconds. IF an enemy runs into a teammate while the goo is stick to them,the goo will spread onto that player aswell. CD 10/10/10/9/8 seconds.
W:Feral Stench:Passive: nearby enemies will be slowed for 3 seconds (Enemy has a 10 sec cd before they can be effected by this again Active: When activated Grom lets out a feral stench poisoning and stunning enemies. stun lasts 1.5 seconds poison deals 90 damage of 10 seconds. Mana cost 1% mana cost per second while activated.CD NONE
E:Trail of slime: Grom leaves a trail of slime behind him slowing all enemies that step on it.
manacost 0.5% mana persecond when activated. CD NONE
R:Revoulting Bite: Grom bites his opponent with great force dealing 300/300/350 physical damge
Manacost 100/100/110. if the enemy bitten dies grom recieves 10% health back. 117/110/100 secone CD
PASSIVE:Dread Zone: Grom detects invisible enemies (can detect people in bushes) Cool down 25seconds
WILL CONTINUE LATER :D
[quote=ReXer]Lore: under construction..
Health:450
Mana:390
Abillities:
[color=#00ff00]Q:[/color] [color=#ffff00]Sticky Goo:[/color] Grom shoots a ball of goo at a targeted enemy
damaging on impact aswell as slowing/adding a dot onto the enemy slow lasts 3 seconds dot lasts 10 seconds
Mana cost 50/50/60/60/65 Deals 110/180/260/300/380 Magic damage. Dot (Damage over time aka poison) deals 60/60/70/70/75 magic damage over 10 seconds. IF an enemy runs into a teammate while the goo is stick to them,the goo will spread onto that player aswell. [color=#ff0000][color=#ff0000]CD 10/10/10/9/8 seconds[/color][/color].
[color=#00ff00]W:[/color] [color=#ffff00]Feral Stench:[/color] [color=#00ffff]Passive:[/color] nearby enemies will be slowed for 3 seconds (Enemy has a 10 sec cd before they can be effected by this again
[color=#00ffff]Active:[/color] When activated Grom lets out a feral stench poisoning and stunning enemies. stun lasts 1.5 seconds poison deals 90 damage of 10 seconds. Mana cost 1% mana cost per second while activated.[color=#ff0000]CD NONE[/color]
[color=#00ff00]E:[/color] [color=#ffff00]Trail of slime:[/color] Grom leaves a trail of slime behind him slowing all enemies that step on it.
manacost 0.5% mana persecond when activated. [color=#ff0000]CD NONE[/color]
[color=#00ff00]R:[/color] [color=#ffff00]Revoulting Bite:[/color] Grom bites his opponent with great force dealing 300/300/350 physical damge
Manacost 100/100/110. if the enemy bitten dies grom recieves 10% health back. [color=#ff0000]117/110/100 secone CD[/color]
[color=#00ff00]PASSIVE:[/color] [color=#ffff00]Dread Zone:[/color] Grom detects invisible enemies (can detect people in bushes) [color=#ff0000]Cool down 25seconds[/color]
WILL CONTINUE LATER :D[/quote]
Health:450
Mana:390
Abillities:
Q: Sticky Goo: Grom shoots a ball of goo at a targeted enemy
damaging on impact aswell as slowing/adding a dot onto the enemy slow lasts 3 seconds dot lasts 10 seconds
Mana cost 50/50/60/60/65 Deals 110/180/260/300/380 Magic damage. Dot (Damage over time aka poison) deals 60/60/70/70/75 magic damage over 10 seconds. IF an enemy runs into a teammate while the goo is stick to them,the goo will spread onto that player aswell. CD 10/10/10/9/8 seconds.
W: Feral Stench: Passive: nearby enemies will be slowed for 3 seconds (Enemy has a 10 sec cd before they can be effected by this again
Active: When activated Grom lets out a feral stench poisoning and stunning enemies. stun lasts 1.5 seconds poison deals 90 damage of 10 seconds. Mana cost 1% mana cost per second while activated.CD NONE
E: Trail of slime: Grom leaves a trail of slime behind him slowing all enemies that step on it.
manacost 0.5% mana persecond when activated. CD NONE
R: Revoulting Bite: Grom bites his opponent with great force dealing 300/300/350 physical damge
Manacost 100/100/110. if the enemy bitten dies grom recieves 10% health back. 117/110/100 secone CD
PASSIVE: Dread Zone: Grom detects invisible enemies (can detect people in bushes) Cool down 25seconds
WILL CONTINUE LATER :D