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prime

Conquering Sands


Conquering Sands

Cooldown: 10 / 9 / 8 / 7 / 6
Cost: 70
Range: 800
Azir orders all Sand Soldiers to rush toward the target location, dealing 65 / 85 / 105 / 125 / 145 (+50% of ability power) magic damage and slowing all enemies they pass through by 25% for 1 second. The slow stacks additively.

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