get
prime

Damnation


Damnation

Thresh does not gain armor per level. Instead, Thresh collects the souls of dead enemies by approaching them or by placing Dark Passage's lantern nearby. Souls permanently grant 0.75 armor and ability power. Champions and large minions always drop a harvest-able soul. Small minions only sometimes drop a soul. Epic minions drop two souls.

A soul will only drop if the enemy unit dies within 1900 range of Thresh. Souls are visible to allies, and only become visible to enemies if the enemy team has vision of Thresh. Souls disappear if not picked up after 8 seconds.

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Meiyjhe (523) | May 1, 2013 8:06am
Fixed
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Meiyjhe (523) | April 29, 2013 6:00am
"His passive will stack inifinitely, I just didn't realize the buff stack limit of 255 until 2 days ago."
http://na.leagueoflegends.com/board/showthread.php?p=33266720#33266720
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Mop Head | April 29, 2013 5:52am
It stops at 255 souls you do the counting I am not good at math and also it hits 0.5 at around a hundred so tour wrong
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TheLittleMe (2) | February 21, 2013 6:44pm

How much armor and spell damage anyone know?


The armor and AP gained from souls start at 1 per soul, but decreases by 0.01 armor+AP pr soul for each soul collected. Meaning the first soul gives 1 armor and AP, the second gives 0.99 armor+AP, the third gives 0.98 and so forth until you hit 0.5 armor+AP pr soul, where it stops decreasing.
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sirell (396) | January 30, 2013 10:33am
Can the wording be changed from 'spell damage' to 'Ability Power' to avoid confusion? I thought the spell damage was due to the Q passive, whereas Thresh actually gains Ability Power.
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Timmott | January 28, 2013 4:14pm
i think it is relatively close to 2 armor, not sure about spell damage
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DarkAkumaLord (61) | January 24, 2013 5:31pm
How much armor and spell damage anyone know?