get
prime

GNAR!


GNAR!

Cooldown: 120 / 100 / 80
Range: 590
Passive: Hyper's movement speed bonus is increased.

Passive: Boomerang Throw's cooldown refund on catch is increased to 50/55/60%.

Active: Gnar knocks all nearby enemies in the specified direction, dealing 200 / 300 / 400 (+50% of ability power) (+0.2 per bonus attack damage) physical damage and slowing them by 60% for 1.25 / 1.5 / 1.75 seconds. Any enemy that hits terrain takes 50% increased damage and are stunned instead of slowed.

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Daniboy | July 31, 2014 3:27pm
When chii jumps on momo it's like GNAAAAAARRRRrRRrRrR!!!