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Javelin Toss / Takedown


Javelin Toss / Takedown

Cooldown: 6
Cost: 50 / 60 / 70 / 80 / 90
Range: 1500
Human: Nidalee tosses her javelin, dealing 60 / 77.5 / 95 / 112.5 / 130 (+40% of ability power) magic damage on impact (deals up to 300% damage the further away the target is) and marking her target as Hunted.

Cougar: Nidalee's next attack deals a minimum of 4 / 20 / 50 / 90 (+36% of ability power) (+0.75 per attack damage) magic damage and she gains +75 range when using this attack. Takedown's damage to enemies is increased by 1 / 1.25 / 1.5 / 1.75% for every 1% of the target's missing Health.

If the enemy is Hunted, Takedown deals 33% increased damage.

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Meiyjhe (525) | August 16, 2014 3:42am
serg_a_v wrote:

>> If the enemy is Hunted Takedown deals 0.33% increased damage.
I'm sure it's 33%, not ridiculous 0.33% (which is nothing). Please correct it.

Fixed
1
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serg_a_v | August 16, 2014 3:38am
>> If the enemy is Hunted Takedown deals 0.33% increased damage.
I'm sure it's 33%, not ridiculous 0.33% (which is nothing). Please correct it.
1
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JaiGuy111 | September 14, 2013 4:04pm
Isn't it just so satisfying when you hit your spear on a fleeing enemy and you hear a 'thunk' and then "An enemy has been slain!" :D
1
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Highwind017 (1) | June 1, 2013 6:28am
deals up to 250% damage the further away the target is

So that explains why i suddenly lose half my health!
1
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Maxwell | January 23, 2013 3:09pm
I dont think it can crit
1
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Vengenator (60) | December 5, 2012 6:52pm
Just imagine the javelin + criticals which is 500% more damage 0_o (not sure if they stack)
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kurtgotDATBUTT | August 12, 2012 5:36am
This is extremely strong just remember to snipe them and go AP and watch their health bars drop