Zac leaps into the air and removes all slows affecting him. He then begins to bounce on the ground, up to a maximum of 4 bounces. Each bounce deals 140 / 210 / 280 (+40% of ability power) magic damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up or slowed. Zac gains an accelerating movement speed buff (20-50%) while active.
Zac can move and activate Unstable Matter while in the air. While active, Zac is unable to activate Stretching Strike or Elastic Slingshot.