get
prime

Let's Bounce!


Let's Bounce!

Cooldown: 130 / 115 / 100
Zac leaps into the air and removes all slows affecting him. He then begins to bounce on the ground, up to a maximum of 4 bounces. Each bounce deals 140 / 210 / 280 (+40% of ability power) magic damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up or slowed. Zac gains an accelerating movement speed buff (20-50%) while active.

Zac can move and activate Unstable Matter while in the air. While active, Zac is unable to activate Stretching Strike or Elastic Slingshot.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By