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Trueshot Barrage


Trueshot Barrage

Cooldown: 120
Cost: 100
Range: 20000
Ezreal channels for 1 second to fire a powerful barrage of energy missiles, which deal 350 / 500 / 650 (+1.0 per bonus attack damage) (+90% of ability power) magic damage to each enemy unit they pass through. However, it deals 10% less damage for each additional unit it hits (30% minimum damage).

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TwitcherBrain (37) | September 1, 2012 9:15am
Crimson254 wrote:

Enemy team: sweet we just killed baron and have to reca...

... Ezreal scored a penta kill!!!

If support has Clairvoyance, this is alike Lux ultimate.
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Crimson254 (1) | July 11, 2012 8:08pm
Enemy team: sweet we just killed baron and have to reca...

... Ezreal scored a penta kill!!!
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Doodlee (7) | February 9, 2012 6:42am
@Eredius, this isnt a blog dude.
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IronikZzz (2) | August 25, 2011 2:23am
Makes enemy's pushing lane with low hp cry :D
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Eredius (2) | January 18, 2011 10:50pm
P.S.: Also used to clear creep waves especially when Sivir and co. are pushing your turrets.
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Eredius (2) | January 18, 2011 10:48pm
Do comment x3
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Eredius (2) | January 18, 2011 10:47pm
3. Sniping
- REMEMBER this is the least important use of Trueshot Barrage!
- High miss chance
- Annoying KillSteal (KS) I DO NOT necessarily recommend this.
- Tips:

What??? You killed Morde? Nvm, I'll avenge him.
Hmmm, walking into a bush, heh?

"HaaaaAAAAAH!"

Ashe's view:
Meh, that Morde was ezy. I'll just sit in this brush and Recall. Lalalalalala...WTFFFFFFFFFF!

*Ezreal is on a killing spree!*

- Snipe to help your allies across the map in an intense battle for survival.
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Eredius (2) | January 18, 2011 10:36pm
2. Laning dominance
- Use in combo with Q - E - W - R + Ignite for absolute single lane dominance
- Think you can fite me eh? Lol we're both down to 30% hp. Luckily i have this... hah!

* Blows the head off Ashe *

That's better...now time to FARM FARM FARM! and push the mid turret of course.
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Eredius (2) | January 18, 2011 10:31pm
Used for (1 to 3 based on decreasing priority):

1. Teamfight aoe nuke
- Deals decent damage to all affected enemies, even on a AD build
- Charges your passive, great benefit for AD
- Turns tides in teamfights if it hits important targets(their carry e.g Ashe) , especially true for AP Ezreal