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Recommended Items
Runes: CLIP MAKER
1
2
3
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
CLIP MAKER
Flash
Ignite
Items
Ability Order Ability Order
More Sparkles! (PASSIVE)
Zoe Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yasuo
His wind wall will block almost all damage you do. He'll dash onto you and almost instantly kill you. Pretty much your only hope if he gets close to you is to hit an E and run.
Lee Sin
Your sleep can set up Lee Sin to be able to his his dash.
Ideal
Strong
Ok
Low
None
Lee Sin
Your sleep can set up Lee Sin to be able to his his dash.
Champion Build Guide
Introduction
Introduction
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Hi, I'm clipbot, I've played
Zoe for a while now, and she's super fun to play. She's a champion with great burst, and a great champion to make people angry with. She will be hard to master, but it will pay off in the end, I designed this guide to help out new players, as this is one of the easier ways to play
Zoe.
Zoe is not the easiest champion, but she is definitely fun. Play
Zoe if you want to play far back and oneshot their carry with a missle or pop over a wall to finish enemies who are 1 health with an auto. Zoe definitely has a lot of fun combos to learn that may take a long time to master, but will pay off when you know exactly what to do in every scenario.
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Is Zoe a Good Choice?
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Abilities
Abilities
More Sparkles!
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More Sparkles,
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Paddle Star
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Spell Thief
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Sleepy Trouble Bubble
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Portal Jump
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Runes
Runes
Domination
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Dark Harvest
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Sudden Impact
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Your ultimate works extremely well with sudden impact, because when you warp, you will gain extra magic penetration and be able to deal more damage with your Q and auto attack. This rune along with
Sorcerer's Shoes and
Void Staff can cause some of your damage against squishy targets to be converted to true damage, and maybe even start dealing extra damage.
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Eyeball Collection
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With eyeball collection, getting kills early game will be rewarding late game, granting more AP to you. Even the smallest amounts of AP early game mean a lot, it the damage from that bit of AP will stack up over time, and will decide how much total damage you do to an enemy.
Relentless Hunter
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The extra movement speed will allow you to respawn and quickly get to where you need to be, or when you're roaming you can help lanes easier. With this build,
Zoe has great roam dominance, go to top or bot lane, hit an E through the wall, and combo them.
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Sorcery
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Absolute Focus
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With
Absolute Focus you gain more AP and can get more early game pokes. This will become more rewarding late game, when entering into team fights you should be above 70% health, so try to combo one person, or get them low before your team goes in. This is better than
Transcendence because it will help much more early game, but if you do want extra power late game,
Transcendence is also a good choice.
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Gathering Storm
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Early game, this will not seem like much, however late game, this will be extremely rewarding late game, giving a lot more AP and allowing you to deal more damage. This AP increase will begin to significantly boost your AP around 40 minutes, so be aware of the time in relation to how much extra damage you can do.
Items
Season 14 New and Reworked Items
Luden's Companion
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Lich Bane
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Sorcerers Shoes
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Your go to shoes, these provide extra damage with the magic penetration. You will absolutely need these if you are going to roam, they will provide you the extra speed to be able to gank, escape, and get back to lane.
Morellonomicon
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This provides a ton of ability power and utility for a cheap price. If you are building to try to poke enemies, you might want to have this in addition to
Luden's Companion. The grievous wounds passive will deny extra health from
Heal in team fights, so be sure to attack different enemy champions often, and focus down high life steal targets.
Zhonya's Hourglass is an extremely helpful item if you want to survive assassination attempts from enemy assassins, allowing you to freeze yourself for a couple seconds so your team and kill or get the assassin off you. It's also useful in many other situations where you need to buy time for your team to come help you so you can stay in a team fight.
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Zhonya's Hourglass
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Horizon Focus
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Because none of your abilities are targeted, are all long range, and her
Sleepy Trouble Bubble can all proc
Horizon Focus's passive, building this item on
Zoe can be extremely beneficial for dealing more damage and knowing where your target is. Due to the new changes in season 14, you are granted vision of all enemies around a target when you activaste the item's passive. This is especially useful on Zoe, allowing her to set up for multiple kills or allowing her to escape a fight easily.
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Stormsurge
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Stormsurge is a new item in season 14 that has a good amount of synergy with Zoe. Its passive strikes an enemy for a significant amount of damage 2 seconds after you deal 35% of their max health damage to them. This synergizes well with zoe because of her high damage single spells that will almost always allow her to proc the item's passive. The movement speed it gives from the item and passive is also useful in some situations, allowing you to escape more easily
Shadowflame
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The new changes to Shadowflame work extremely well for Zoe due to her one-shotting playstyle. This item will allow you to do extreme amounts of damage to low health enemies. It also synergizes well with storm surge, being able to finish off low health enemies with its delayed lightning strike.
How to play Zoe
Zoe Playstyle
Laning Phase
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Roaming
There is generally one big rule to roaming with
Zoe, do not roam if your enemy has more wave clear than you. If you roam and your enemy has more wave clear than you, they will push the wave before you get back, and you will be at a major EXP disadvantage. If you can push faster than your enemy, wait until level 4 at least before roaming. A big part of roaming is locating the enemy jungler. If you are level 4, you will most likely have level advantage over the enemy jungler, so you need to be prepared if you find them in river. You will need to buy control wards, so make sure you always have at least 1 control ward when you begin to roam. Begin by pushing your wave towards the tower, but stop right before your minions get in tower range, then go either ward raptors or blue buff depending on which lane you are going to gank. When roaming always pay attention to the mini map. Watch where the jungler is if you can see them, and gank lanes opposite to where he is. Locating the enemy jungler will benefit your whole team so they can know whether to push or not.
Sorcerer's Shoes and
Relentless Hunter can help with roaming a lot, being able to respond to threats faster, and get back to your lane faster.
Because you wont be building health on
Zoe most of the time, in team fights try to hit your sleeps on people you know you can kill in one combo, usually the adc and support. If you can't, still try to deal lots of damage to enemies before starting the team fight. The damage you do before the team fight starts can decide the outcome of it, you are more likely to win a team fight where the enemies have lower average health than your team. Once your team begins to fight, chip off the enemy's health to support your team, and sleep escaping enemies to ensure the kill.
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Team Fights
Because you wont be building health on
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