get
prime

Build Guide by tubolard

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author tubolard

3v3 carry Kayle

tubolard Last updated on December 7, 2010
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Ability Sequence

2
11
14
16
17
Ability Key Q
4
8
10
13
15
Ability Key W
1
3
5
7
9
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


The goal with this build is to constantly be using your righteous fury, because every time you attack with righteous fury you will add a rageblade stack and get sheen damage bonus every second attack, and to top it off every fourth attack deals 100 extra damage due too sword of the divine.

The point of the attack speed runes are so that you attack much faster and constantly get sheen damage and sword of the divine damage which also makes the sword of the divine more important for its attack speed.

When fighting as Kayle I typically like to be greedy with my intervention and pop it early in fights to soak up the high damage skills people initiate with.During the shield I pop righteous and burn down the squishiest character.After taking down the squishy I can usually determine if I should stay and fight or not, and with divine blessing i usually have no problem pulling out of a fight.Reckoning can be used for damaged mid fight if needed but it is better to keep it off cool down and use it as a slow.

In good games I tend to have excess gold after this build, but all the items listed are the core items and the excess gold is spent on items solid for the champs I'm fighting which could be a wide variety of items.

First build I've made on this site so all advice is appreciated.

On a side note I am broke on ip points so I have not had the chance to play around with other rune set ups.