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Tryndamere Build Guide by Michael074

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Michael074

400 games as Tryndamere guide

Michael074 Last updated on July 15, 2014
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Ability Sequence

2
5
9
12
15
Ability Key Q
3
7
10
13
16
Ability Key W
1
4
8
11
14
Ability Key E
6
17
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 25

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 5



Threats to Tryndamere with this build

Threat
Low
High
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Threat Champion Notes
5
Yasuo Yasuo can kite you hard around minions, but as long as you dont feed him eventually you will be way stronger just by farm. focus on not getting hit by his knockups and you will beat him.
5
Wukong

When i have time i will give away all my tryndamere secrets and why my buil

Facts:

static shiv is a great starting item but late game the 250 magic damage becomes useless. either buy this item early, or buy the phantom dancer instead.

the last whisper deals way more damage than the bloodthirster, yes the bloodthirster gives you lifesteal, but think about it. you can't die for 5 seconds. would you rather have more health of more attack damage. take last whisper, not bloodthirster.

the zephyr gives you tenacity and a much needed movement speed boost, it is a great late game item to get after your core build.

although trinity force has wasted stats, the remaining stats are amazing. especially the massive movement speed boost. consider replacing your boots with this item as long as you have the zephyr.

you do need a least some lifesteal so that you don't need to recall to heal. the botrk is the best item for this, take it.

Cleanse is amazing. it will save you from fatal ignites so many times. would you rather have an ignite, or break through a stun to keep auto attacking? take cleanse.

although ghost seems better, flash is always better, since you will always be slowed and champs will always be flashing away. also combined with your spin you can jump through 2 walls, hardly anyone can follow you. i usually use flash to follow an opponents flash, or to escape a gank after split pushing. take flash.