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Spells:
Heal
Flash
Items
Ability Order
League of Draven (PASSIVE)
Draven Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Braum
THE COCK IS THE STRONGEST MUSCLE
Synergies
Ideal
Strong
Ok
Low
None
Introduction | Draven Daddy
You're gonna want to buy Dorans blade, a health pot, and a warding totem.
first back buy a serrated dirk and standard boots
second back you should have enough to buy youmuu's ghostblade and berserkers greaves.
third back should get you a phantom dancer
fourth back is a bloodthirster
fifth back take an infinity edge
on your last back sell your dorans blade and buy that frozen mallet baby
if your game hasn't ended by then buy an elixir of wrath
first back buy a serrated dirk and standard boots
second back you should have enough to buy youmuu's ghostblade and berserkers greaves.
third back should get you a phantom dancer
fourth back is a bloodthirster
fifth back take an infinity edge
on your last back sell your dorans blade and buy that frozen mallet baby
if your game hasn't ended by then buy an elixir of wrath
Q~Spinning Axe
listen up and listen well, this could mean the difference between winning and losing your game.
when you auto attack the spinning axe will land whichever direction you are moving before the axe hits your targeted enemy. So use this knowledge to your advantage, this is what separates a good draven from a **** draven.
W~ Blood Rush
listen up and listen well, this could mean the difference between winning and losing your game.
when you auto attack the spinning axe will land whichever direction you are moving before the axe hits your targeted enemy. So use this knowledge to your advantage, this is what separates a good draven from a **** draven.
W~ Blood Rush
-
activating this ability grants you increased movement speed for 1.5 seconds and increased attack speed for 3 seconds
Whenever you catch an axe this ability refreshes
-
This is a crucial ability, it slows for 2 seconds and knocks the enemy aside based on the way you cast it.
Really long range and essential in his kit
-
God I ****ing love this ability
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