Udyr Build Guide by TsCrew
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is it
So basicly this is my build for udyr when im not jungling because im awfull at junglin. So we start off with the doran shield for the armor and health wich can come in really handy early game, here is my explanation for the bear instead of tiger, so me and my friends like to go 5v1 right of the bat for that first blood lets say we get a master yi and a teemo everyone goes imediate focus on teemo and meanwhile i stun yi so once they killed teemo they can easily get yi too.
Then u get those hobo like boots thats kinda self explanatory because u need those for the boots of swiftness. now your probably about lvl4 maybe 5 and ur got ur shield ur shoes and probably even ur vampric scepter for ur bloodthirster. Now u might think why make such a expensive item so early in the game well that is because the damage and life steal are just great and early u might be able to build up a little stack too.
You are probably like lvl9, 10 or even 11 and ur starting off with warmogs armor and i really love the warmogs armor because that health is just great i mean 900 extra hit points will save ur life alot of times.
Now for the 2 black cleaver i could just as easily get 2 phantom dancers and get way more results right? No in my opinion not because the tiger stance get u alot of extra attack speed and the damage is more important right now because u can get like 100% right after u used tiger so that about enough.
And another Bloodthirser for even more life steal,
Ok and now on to the skill we start of with 1 bear stance for that sweet first blood 5v1 stun, now we always focus on that first blood because it get u a financial head start, now u just farmed some minions so now u get to lvl 2 yay and now we put a point in tiger to make the farming a little easier from now on you just keep on switching turtle then tiger then turtle then tiger and then u max out bear and u top it of with 3 in phoenix.
The mystics of Ionia delve into the deepest mysteries of Valoran, pioneering the most inner depths of spirituality. Their adepts are some of the most devout proponents of enlightenment and harmony...but as is always the case, there are those who follow a very different path. Born in a grassy clearing under a red moon, Udyr has always been compelled by the primal drive within him. His will was not untempered, simply undomesticated. As a boy, he toiled on his father's farm, but he felt a much deeper connection with the mustangs that would graze in the distant fields than with the townsfolk who would visit. Oftentimes he was dragged into the house at night with a swat and a scolding when his parents would find him sleeping beneath the stars.
On the day of his sixteenth birthday, Udyr bade his family farewell and struck a path to the east, determined to shed the trappings of ''civilized'' society. Freed of the shackles of cultural expectations, Udyr tapped into a well of inner ferocity he hadn't known before. His feral senses roiled to the surface and he let them overcome him. It was at this point in his life that Udyr truly lost his humanity. Poachers and travelers who entered his territory did so at terrible risk, and rarely managed to leave it.
A monk on a long journey passed through his woods one day, and Udyr decided to scare him, leaping from a nearby brush. The monk casually turned and redirected Udyr to one side. Udyr, enraged, tried time and time again to best him, but the monk was unassailable. When Udyr was exhausted, the monk wordlessly beckoned him to follow, and together they walked in silence to the Hirana Monastery. The monks there took him in, and taught him to harness and control his animalistic fury...most of the time.
LoL = League of legends
CC = Crowd control = Snare, stuns, taunts etc.
HP = Health Points
ArmP = Armor Penetration
MP = Magic Penetration
Gank = When you charge one player with more then one player (Planned attack)
Asap = As soon as possible
AP = Ability power
AS = Attack speed
AD = Attack damage
Blue pill = Blue buff you get from the golem in 5v5 only.
Red pill = Red buff you get from the lizard in 3v3, 5v5.
If I used another shortcut for something and you don't know what I mean? Please put it in a comment and I'll update it asap!
As a tank you may feel compelled to just stack Armor and Magic Resist to the end of time, but you must take into account that Armor and Magic follow a function of exponential decay, meaning the more you buy, the less effective each point in armor becomes. Mathematically, Armor and Magic Resist past 100 starts to lose its gold efficiency, however there are not that many HP items out there that are worth the trouble. At around the 150 Armor/magic resist mark, it become more effective to stack HP. As a general rule, if you have more than 200 Armor/Magic resist, you're wasting too much gold
Ninja Tabi/ Mercury's Treads
Aegis of the Legion
Force of Nature
You may be wondering why Madred's Bloodrazor/Wriggle's Lantern is listed as an item for a tank. As i stated way back up at the top of this guide, a tank needs to be able to CC the entire enemy team, or deal enough damage that it could be bad if they let you be ignored. A bloodrazor/Wriggle's is part of the latter, with it you deal enough damage to actually kill most other tanks, and your stun can disrupt the carries. a potent mix indeed.