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Braum Humor Guide by Kennizz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kennizz

AD Glied

Kennizz Last updated on July 16, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction

Hey there casual Braum players. Do you wanna experience a new way of playing Braum? Then try out the ultimative AD Braum alias AD Glied. With tons of damage and attack speed you enemy can`t escape the 4-stack stun. He is my main in ranked games and carried me up to Diamond II. You dont have to just play the AD Glied, you have feel the AD Glied, you have to be the AD Glied.

Life is good, no?


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Pros / Cons

PROS

+ High CC
+ Easy Stun for assasinating enemies
+ Safe Laning Phase
+ Mobility + Shield
+ Mustache and good life, no?

CONS

- Can be killed easily when failing the shield
- Reliant on hitting his Q
- Needs a good support


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Spells



Why ghost and not flash? You wanna get these casual AD Carries with your stun as fast as possible. Also helpful with incoming ganks from both sides.



Just in case you wanna save your kill. Easy to land while slowing / stunning the enemy.


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Abilities



Braum adds stacks of Concussive Blows to enemies with basic attacks or Winter's Bite. He and his allies continue to add stacks with basic attacks, at 4 stacks their target will be stunned.



Cost: 45/50/55/60/65 Mana
Range: 1000

Braum propels freezing ice from his shield, slowing and dealing magic damage.

Applies a stack of Concussive Blows.

Braum propels freezing ice from his shield dealing 70/115/160/205/250 (+0) magic damage to the first target hit and slowing them by 70%, decaying over the next 2 seconds.Applies a stack of Concussive Blows.



Cost: 50/55/60/65/70 Mana
Range: 650

Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.

Braum leaps to a target allied champion or minion.On arrival, Braum and the ally gain 0 Armor and 0 Magic Resist (15/17.5/20/22.5/25 plus 10/11.5/13/14.5/16% of Braum's bonus Armor/Magic Resist) for 3 seconds.



Cost: 30/35/40/45/50 Mana
Range: 25000

Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.

Braum reduces incoming damage and blocks for allies behind him.Braum raises his shield in a direction for 3/3.25/3.5/3.75/4 seconds negating the damage of the next attack from this direction. Subsequent attacks deal 30/32.5/35/37.5/40% reduced damage.Braum intercepts projectiles, causing them to hit him and be destroyed.Braum gains 10% Movement Speed for the duration.



Cost: 100 Mana
Range: 1250

Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.

Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.Enemies hit take 150/250/350 (+60% Ability Power) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.For the next 4 seconds enemies that enter the area are slowed by 40/50/60% for 0.25 seconds.


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Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

First stun them to death. Then shield every attempt of damaging you. Lastly jump to en-/ disengage. The ultimate has the highest priority, no need to explain.


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Masteries

Masteries
1/5
4/5
1/1
3/5
1/1
3/5
3/1
1/
1/
3/
1/
2/5
2/5
1/1
3/5
1/1

No big difference between ADC masteries and these masteries. Only difference is that those one are played by the almighty Braum.


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Runes

Runes

Greater Mark of Attack Damage
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Attack Damage
3

Fcous on Attack Damage. Armor needed early because of the ADC´s harass. Magic Resistance needed mid / late game cause of the AP Champions in team fights.


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Items

+ + + + +

=



A-And Attack Speed of course...


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Good Matchups



While Blitzcrank pulls an enemy towards you you can easily hit him with a Q. Now Blitzcrank uses his E to knock him up and both of you land one more auto attack. And voilá, you got your 4 stacks on him and he's stunned for 1,25 (1,5 / 1,75) seconds. If he still wants to fight after that wombo combo, well, go on. He wont win the trade.



Nearly the same as Blitzcrank. One pro and one con: Her Q is a very long stun which gives you time to land your stacks but the enemy wont be pulled at you like in the case of Blitzcranks Q. You have to walk towards him. But don't worry. Braum has strong legs for such hard quests (Check Ctrl+1).



More stacks. More stuns. More damage.


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Statistics

Some of my best games

]

My ranked statistics

]


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Final Words

]


© Ariss18 (deviantart)


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