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Nunu Build Guide by 2stepmarv

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author 2stepmarv

Agent "Absolute Zero"

2stepmarv Last updated on November 19, 2012
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 20

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 1


Table of Contents
Guide Top

Farming

He's a good counter-jungler because you can go in and smite steal the other jungler's buff and you can Consume(Q) the other team's buff if your smite steal failed,.. The good side about being a Nunu jungle is that you have slows where you can support kills to your partners, but the bad side of being a Nunu jungle is that you have the possibility of not getting the f* out of there when you need to because of your movement speed,.. He's somewhat tanky though, which means that you have the possibility of not getting killed as easily when you engage, and in addition, you also have your Consume(Q) to keep you alive when there are minions around you,..


Guide Top

Pros / Cons

Pros:

    You have enough life to support your team when you engage
    You can deal a lot of damage when you engage in a team clash
    You have a higher possibility of controlling the opposing team's jungle once you get enough assists and kills when ganking
    You can easily help your team with your Absolute Zero(R) in a team clash when you engage

Cons:
    You're somewhat slow if you do not have your Blood Boil(W) active on someone or yourself
    You can run out of mana quickly if you do not have your passive ready when you activate your Absolute Zero(R)
    Once you are counter-jungled heavily, you may not be able to comeback as easily if you're under too much pressure