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Ahri Build Guide by SimonStinson

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SimonStinson

Ahri = OP'ness

SimonStinson Last updated on January 21, 2012
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Ability Sequence

1
7
9
12
14
Ability Key Q
2
4
5
8
10
Ability Key W
3
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

basic play with Ahri

Only use the orb in the beginning if you hit the champ you are against, and the to safe for spell Wamp which is her passive.
Use Fox Fire to hit the champ and herras. In lvl 3 then herras and hit with her Charm so you easly can hit your target champ. be carefull of ganks and use her ulti to chase or escape.


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About to lose?

If you are about to lose with this build, then make some simple changes.
Instead of buying a Lich bane, the you should buy a banshee before you buy Rylai's Crystal Scepter.
And dont be the first who goes into the teamfights, be the 4th so you can Charm one and get kill, use ulti for chase in the teamfight IF you are about to win it.
If you are about to lose the teamfight then use ulti to get away, Ahri is not the champ who should sacrifice, because she has a very nice burst and a hurt alot on other champs specially AD carries.


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Summoner Spells

If the champion, you are against in mid lane, herras you, dont use your flash too quickly, deal some damage and if you are about to die, the you need to use flash away, but if you are killing your opponent, then you can flash foward to get a kill. But dont waste it, you can be ganked quickly in mid lane, so remember to ward you lane at the first bush in the water.
use you iginte for champions with life steal/spell wamp, because you iginten reduces their heal with 50%. And if the opponent are walking away alive, then its too bad and you go back to get minion kills and gold.
you have probobly heard it before, but its a good thing to repeat, that there are many who doesnt do this.


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Farming

Dont use your Orb for lasthitting minions, because it would be waste of mana. Ahri can lasthit minions with autoattack, and she can do it good , but use it once in a while to save up your passive.


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Team Work

In the team battles you need to use you charm on someone who does AOE ulties. because it would interrupt and AOE ulties are dealt by Katarina, Galio, Nunu etc.
Then spam your Fox-Fire to hit 3 targets in the teamfight and orb them all. use Spirit Rush to hunt or kill 2 - 3 oppenents who are low.


Guide Top

Items

2x Doran's Ring are very good to have, becuase of the mana regen in the beginning.
If you buy this, you would be able to herras a lot more.
Buy Sorcerers shoes for som magic penertation, but if you meet a stun team, then buy Mercurys Treads, because that would lower the stuns and cc the enemy could have. Stuns and all kind of cc would eat Ahri alive and she would be dead quick.
Rabaddons Deathcap are very good for the most AP's and this inculdes Ahri, so buy it.
Rylai's are a very good itam because of its slow and you would be able to chase and help your team in the teamfights, so no one gets away from you.
Lich bane would be great, that Ahri have a fine attack speed and you would be able to deal your ammount of AP in that one hit autoattack.