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Ahri Build Guide by Monaparte

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Monaparte

Ahri, the AD carry?

Monaparte Last updated on December 18, 2011
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Ability Sequence

1
3
5
8
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
7
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Guide Top

Introduction

Welcome to my Ahri build. I know its a bit... unorthodox, but hey, don't knock it till you try it :)

I chose to build Ahri as AD for a couple reasons. Her base damage is reallllly high, letting you secure a couple kills early game to get your build going. Your charm is pretty amazing mid/late game when you just sit there and hit em for 800 and they cant do jack-all about it. Her ultimate is just amazingness in a can. You can run, you can chase AND it does damage. 3 flashes in one. Just plain amazing.

Also, this is my first guide, just getting the hang of making a guide. Also, I'm open to any suggestions. This is just how I enjoy playing her, and it works for me.


Guide Top

Runes and Masteries

Standard AD runes. I stick with armor and magic resist for seals and glyphs because it works. A little more survivability early game is always nice.

Also, pretty standard masteries, no big surprises there.


Guide Top

Items

Yes, Doran's ring on an AD. It gives you that tiny bit of help to your abilities while you farm up for some real items. Also mana regen, what's not to love?

Next comes 'serk boots and vampiric sceptor.

I ALWAYS build IE right after boots. Ive never understood why any AD carry wouldnt. Phantom Dancer next. After these two items, I tend to switch around my item order (or get other things.) Depends on how the game is going. NOTHING IS SET IN STONE!!!!!!!


Guide Top

Summoner Spells

Ignite and Teleport. Pretty much what I always get. Ignite gets you some early game kill secured's and teleport helps you push/save turrets, get you back in the fray, set up ganks, many possibilies with it.


Guide Top

Summary

Try it out, tell me what you think! I'd love to see a couple more AD Ahri's out there :) (I'll get some screenshots up soon).