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Amumu Build Guide by Juicybull

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Juicybull

Amumu Gank-King

Juicybull Last updated on June 25, 2011
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Welcome to my very first Mobafire guide, I hope you guys like it!

Amumu:
Pro's:
- Anti-tank skill.
- Great ganking due stuns.
- Ecic Jungling.
Cons:
- Quite item dependant when it comes to tanking.
- Can't do much against Jungle Ganks.


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Runes

Marks: Pure health, i find it better than MP since it helps your jungle alot.
Seals: Health per level, again, this is to make you more tanky.
Glyphs: Magic resist per level, because of your Trantum passive you receive less physical damage, that's why i choose these glyphs versus AP carries.
Quints: Pure health, tank tank tank.


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Masteries

Quite basic tanking build, reduced creep damage for jungle, increased minion buff duration for blue buff. I choose not to take the inproved Smite since i believe the other talents are just better.

Another possiblity is to go Ultity, many people find this usefull, but i rather pick more tanky masteries.


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Items

The item-build shown above is just a guideline for how you should end up.

One thing you have to think about ALOT when playing Amumu is to buy counter-items. It starts with boots, you want dodge/magic resist or epic speed ? It all depends on their teams setup.

A couple of suggestions:
- Banshee's Veil. Make sure you pick this up versus Ap heavy teams, gives a nice amount of MR and a bigger health/mana pool.
- Thornmail. This item gives you the armor needed versus an Ad heavy team, plus the passive is very usefull.
- Force of Nature. A good item versus Ap, it gives you some MS aswell which will make you a better chaser.


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Creeping / Jungling

Now, for the jungle route:
- Start off with blue golem first, have your mid hero do one spell/auto attack on the creep, toggle Dispair, and finish the golem off with your Smite.
- Head to Wolves, toggle Dispair, and finish them off with 1 or 2 Trantums.
- Go to Wraiths, kill them with Dispair and a Trantum.
- You should be level 3 by now, head to red buff, once again, finish him off with Smite (should have come right off cooldown)
- At last, go the 2 Golems and kill them.

This should take you to level 4. At this point, you can go gank (depending on your HP) or go back to town to get boots.


Guide Top

Summary

As you can see, I made this guide just for the basics, I hope I can get your brain juices flowing!
Enjoy, and good luck!