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Amumu Build Guide by Varmi

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Varmi

Amumu - Tanking and Ganking

Varmi Last updated on November 26, 2011
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Team 1

Ability Sequence

1
3
8
13
18
Ability Key Q
4
12
14
15
17
Ability Key W
2
5
7
9
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
3/
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Chapter 1

INTRODUCTION


This is my first build on MOBAfire, dont know if its good or failing. Ive tryed it out and i like it pretty good. If you follow the tank build and get full item build, you will actually have so much armor that you will be completely immune to minion damage also from Grez and all golems (you will not be immune to Baron and dragon) which is pretty much what i wanted. It doesnt give a lot of mobility but makes you very strong in lane if you follow the tank build. Ive pretty much only focused on giving alot of health, health reg, magic armor and armor, with only one item for ability power.
In the gank build ive unlike the tank build, focused alot on mobility and damage output, giving you some great opportunities for ganking, though i am not sure about how strong you will be in lane.


RUNES


Im gonna be honest with you. For runes, i had no idea what i was doing. I know that it fails, but i just took what i THOUGHT would be okay. i have never known anything about runes, so dont blame me if they're failing. Feel free to replace them.


PROS AND CONS


Pros

- Alot of armor and health will make you hard to bring down if played correctly (tank)
- Nice minion farming and very easy leveling (tank)
- A great damage output if played correctly (tank and gank)
- Nice ganking abilities, securing your team an easy kill (gank)
- Dominating in lane if played correctly, letting you harras enemy champion's whenever possible. He can also stay in lane for a long time without dying (tank)
- Great stun (tank and gank
- If you follow my build you will be immune to minion damage and champion's basic attacks will often deal more damage to themselves than to you, if you have full item build (tank)

Cons

- Can have a hard early-game, if not played correctly or just having a bad day (tank and gank)
- He has a very weak basic attack, making him an easy target if without mana (tank and gank)
- Easy target for champions like: Udyr, Warwick, Xin Zhao, Nocturne and other gankers with slow, fear, stun and such, if not played correctly (tank and gank)
- Though the full build will give you alot of hp, i mostly focused armor, and champions such as Olaf and Corki may bring you down easily if they get too strong (tank)
- The build doesnt have a big damage output on other tanks, if not played correctly (tank)


FARMING


I dont know about the gank build, but the tank build have alot good ways of farming, especially if you have completely followed the build with runes, masteries, abilities and have full item build. Its simple, just using Despair and Tantrum should quickly get you a whole minion wave.