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Recommended Items
Spells:
Clarity
Heal
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Chapter 1 HELLO SUMMONERS!
Clarity and Heal... i can hear them now... the wanna-be pros saying "those spells are for noobs! Uninstall" *sigh* if only they knew how to use them or 'when' to use them :D .This chapter focuses on Clarity also, this chapter is me teaching you "when" to use them in some cases if not healing your teammates or giving them mana. In a 1v1 in the top lane or when one bot goes to do a gank the clarity can be used as a, how do i say it? a "secret weapon" like when you have almost full hp if not all or if you and your enemy is at half *any lower and it's too dangerous* and your mana is almost empty but you still have your Clarity spell available and you know you will win a fight if you have mana. So you fight with no mana so the enemy will indeed 100% think they with win because you can do no damage with no mana and then that is the perfect time to strike, if you're under lvl 6 your Bandage Toss can stop them from running if over your Ult for me, this ensures a kill for others, i get no feedback :D
The infamous Heal, the reason everyone says "i would have killed you you noob" hahaha! good times. most people should know this already but i decided i will type this out anyway, NEVER use it at the beginning of a fight when your health is low enough for you to heal it all back, it also works well with the Clarity strategy or when you decide to only use Clarity thinking you will save enough health but don't and you are able to kill the enemy but a Ignite could kill you, saving your heal till the very last second can save your life, and ensure you a kill if it does.... unless you're running... which shouldn't happen... unless you're new... because.. you know, running away would suck... with no boots... which is why i planned this build perfectly :D for me at least.
for me, i NEVER use it at the very start of a team fight that's bad, you might see videos of pros doing it at the start but i wait until my whole team is there in the fight, this can turn the battle around if you're losing and doing it at the start will prevent that, and i use it alot on people trying to run away, which is how i fix the 'chasing' part people wonder about.
his or her hp should be low enough if they are trying to run away so using your ult when you know you wont catch up will either finish them off or slow them a lot allowing you to catch up and finish them off.
his or her hp should be low enough if they are trying to run away so using your ult when you know you wont catch up will either finish them off or slow them a lot allowing you to catch up and finish them off.
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