get
prime

Annie Build Guide by Closo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


3K
Views
7
Comments
4
Votes
League of Legends Build Guide Author Closo

Annie, Little Person With a BIG Friend

Closo Last updated on April 29, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

I have played League of Legends for about 4 months, and over that time, my most played champion would have to be Annie.

She is incredibly hilarious and fun to play, and hopefully this guide will help you enjoy her as much as I do.


Guide Top

Pros / Cons

PROS
* Incredible burst

* Can carry games

* Reliable AoE stun

* Has a controllable pet like shaco

CONS
* Way too squishy

* WILL be focused in team fights

* Pet doesn't do much unless controlled well


Guide Top

Abilities

Here I will explain Annie's abilities and when and how to use them.


Pyromania Is what makes Annie The beast she is. Every FOUR spell casts, her next spell will stun for 1.75 seconds. That's .25 seconds longer than Taric's stun!

This spell right here is every mid laner's worst nightmare, except yours, of course. It has a decent range and a low cooldown. The best part is, if you lasthit a minion with it, you get all the mana back, so Annie is one of the easiest AP carries to last hit with at low levels! Max this whenever you can.

Incinerate is part of your burst, a simple conal AoE damage spell. Has a long cooldown for what it is, so don't waste it. Max this second.

I really do not like this spelll. It gets rid of a small part of annie's squishy factor, but it really is just a simple, boring, press button to not die button. That's just my opinion though. Upgrade it last. I prefer burst over survivability. Max this early if you're having problems surviving, but max it only when you NEED to.

HAHAHAHA

This spell man, this spell.

A common mistake newbies make is that they summon him in a random area just for a little bit of extra damage with his autoattacks, they don't know that if you summon him on an enemy unit, it will actually do damage. A LOT OF IT. Note that Pyromania's proc will actually effect enemies in Tibber's summoning area if they're in it, same goes for Incinerate

You can control Tibbers with ALT + Right click.

A clever little trick is if you summon tibbers to burst someone down, but they're close to death but not quite there, and your minions aren't around, you can make tibbers tank the turret while you flash up to your enemy and finish them off with a Disintegrate While escaping taking as much as one tower shot. Max this whenever you can.


Guide Top

Items

You have to take into consideration that this guide is focused around a really strong late game Annie, you will easily be able to get a first blood on a level 2 Ahri, but not every single time.

You will always, I repeat, ALWAYS want to start with 3 Bootpots. It gives you the edgy speed you need and harass and farm capabilities.

As soon as you get enough gold, push the lane and go B to buy a tear, the extra mana is extremely useful plus it will be built into one of your core items later on.

Now just farm, farm like none other to buy a hat. You will need this item as fast as you can, a good goal is to get this before the 20 minute mark.

Most would buy magic pen shoes by this point, but IMHO you don't need them just yet, this staff is the point where you really want to jump in and burst down your enemy laner to the point of making them ragequit.

Or at least leech xp and not get any gold.

Most mages get these, you're not exception, get these next.

By this point you're probably getting in a lot of teamfights and being hit by a lot of AoE. Buy this to keep yourself healthy.

This item right here is what I consider makes me a unique Annie player. Most annie players just jump into a teamfight, deal their burst and don't do much more after that.

Not me, once I get this tome, I'll be able to use W and Q MUCH more than normal. Being useful beyond the point of initial burst.

Since you're so awesome, the enemy is probably now buying 6 force of natures. Buy this to deny their hopeless defences.


Guide Top

Half way point

I have decided to end this guide prematurely, I will come back to it. But for now I think it gives enough information to be viable to release. Constructive criticism and advice is highly appreciated, it's my first guide. So be gentle. I am working my best to make this guide as minty fresh as I can possibly make it.

Side note, if someone could tell me how to put text or pictures in the middle of the screen rather than on the side, I would be greatful, I can't find out how ^^'