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Cho'Gath Build Guide by bricklayerx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author bricklayerx

ap/tank cho gath

bricklayerx Last updated on August 12, 2011
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Ability Sequence

1
4
7
8
10
Ability Key Q
3
14
15
17
18
Ability Key W
2
5
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Runes, Summoner Spells, and Masteries

For the Runes i use the Magic Pen Marks are to make sure that your spells are doing a good amount of damage in the early game. Armor Seals are give you more survivability in the early game. Cooldown Reduction Glyphs are to make sure that your spells are up and ready more often. Health Quintessence's are also for extra survivability in the early game. For the Summoner spells Flash is always a great pick to get you into position or out of trouble. Teleport is great for getting you from where you are to the lane you need to be in when you are needed to be there. For the Masteries I use standard 0-21-9.


Guide Top

Lane phase

During the Lane phase, if you have a good lane mate or a support, try to force the opponents out of exp range using rupture to keep them moving while still making sure to use it to hit some creeps. Once you have you vorpal spikes you have a little bit more harass. a lot of people wave of the little damage they do, and the next thing they know they are dead or recalling. Bottom line keep good pressure while being aware of getting ganked. Oh and don't forget about your passive farm them minions to keep healthy.


Guide Top

Mid Phase

In the Mid Phase you should be building your defensive items to give you that good old tank ability. Everyone loves it when that Cho Gath sits out in front and gets everyone's attention while they can sit back and kill everyone. Be sure to use your feast on as many creeps as you can but not so much that you don't have it for a possible champion kill, remember champion > creep when using feast. Start your core item build with the Guardian Angel for those moments when you get the good old chain stun and get killed. Next get a Force of Nature to help deal with the pesky spell casters. The Next item to get is depending on how you are feeling in game and the enemy team. Thornmail for the heavy AD teams, Banshee's Veil for the heavy AP teams, or in some cases i like to get a Sunfire Cape if I'm spending a lot of time up in the enemy faces.


Guide Top

Late Game

In the Late Game you should finish building any of the survivability items that you haven't finished and if you are feeling a little frisky get the good old Deathcap to boost your damage output. Keep getting up in front of your team and disrupting the enemy by constantly silencing them and popping them up in the air. At this point you should be saving your feast for only enemy champs, or if you do deal with the inevitable death eat a creep or two but mainly save it for the enemy champs.