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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
Q-- blinding dart, makes auto attacks useless for a good amount of time, acts like a nuke-like skill when you got enough AP built.
W-- run fast, simply a sprint skill, once leveling it you'll get a passive speed buff and activating it will make you move faster.
E-- toxic shot, first skill to max, this skill makes teemo's basic attack poison enemies.
R-- Noxius trap, a mushroom which blows up, based on AP this thing can easily damage down enemies in team fights.
Good Spell Section
Ignite-A nice finisher spell, it mixed with teemo poison is good when you can't deal too much damage.
Exhaust-Good for if no one else got this disable spell, it's more useful than ignite if you need to fight a champion with high burst.
heal-Good spell if no one wants to take it, heal can save you and your teammates early and late game.
flash-this spell can get you out of any bad fight you can't win, always wanna bring this spell.
Horrible Spells to use on Teemo
ghost- Teemo's W works just as fine meaning ghost is really un-needed.
revive- No.
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