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Teemo Build Guide by xMrSchmidtx

AP Teemo = OP Teemo

AP Teemo = OP Teemo

Updated on December 17, 2011
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League of Legends Build Guide Author xMrSchmidtx Build Guide By xMrSchmidtx 54,507 Views 9 Comments
54,507 Views 9 Comments League of Legends Build Guide Author xMrSchmidtx Teemo Build Guide By xMrSchmidtx Updated on December 17, 2011
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1
arnd88 | February 13, 2013 4:21am
Voted +1
greate
1
Paal3rN | February 2, 2012 7:18am
There is one thing i dont like with this guild, and that is "sheen" you say it gives you 100% of the ap, but as i read of the item it gives 100% bonus basic damage. i dont know if this have been changed recently or something, cus i've just gotten back to lol again. maybe i'm mistaken of what the item text means also.

otherwise the guide looks sweet (all-tho i haven't tested it yet), alot of new techniques i will test out.
1
xMrSchmidtx (2) | December 18, 2011 1:00pm
I'm staying with my dad for the next week, so i won't be able to update or add pictures for awhile. (i can still comment using my phone though :D)
1
xMrSchmidtx (2) | December 18, 2011 12:56pm
Thanks again for the comment! First of all, I'd like to think that your score is more exemplary of you being a better player than I, not due to any fault my guide has. Second, perhaps you're taking my analogy too literally. Ad teemo (of course dps lit), has most definitely a better consistent damage output than a straight ap like my build. This is the "right click and win" strat most ranged carries hold. What I promise you, though, is that I, playing as ap teemo with my runes, am pretty confident that I could zone the majority of other carries. Keeping them from exp and gold is, i've been told, better than trading kills with them. Lastly, I fail to see how an oracles nullifies a shroom's usefulness. At least fifty per cent of it's intention is to show where an enemy is on the map. all the oracles does is keep yout mushrooms from exploding, but you should still have map control. Moreover, if they get oracles early, you've succeeded in making them waste 400g
EDIT: About your Summoner Spell choices, I could see heal being a good choice if you go after first blood. Really, you could use any SS on Teemo successfully. Teleport for me is just really fun for ganks. I go in the bush leading top and tp to bush leading bot, and get the kill, and /all my TROLOLO
1
kostica1 (2) | December 18, 2011 5:11am

Here's what i'll say about AP vs AD Teemo: AD wins the fight, but AP wins the game. Thanks!


I don't support AP Teemos as I find them to be very ****py if someone buys an oracle's elixir. Think of it. He can see all of your mushrooms and destroy them. Then the AP build is worth almost nothing. Your'e statement isn't very correct, as if you win a fight in 99.99% you will also win the game. If you build him with AD and Attack speed he will melt other people's HP. I play him that way and this is my usual score:I also prefer heal rather than teleport since the latest buff, but teleport is also viable. I would also suggest some magic penetration runes instead of the full magic resist.
1
xMrSchmidtx (2) | December 17, 2011 4:39pm
Haters will hate ;) thanks for not downvoting though. Here's what i'll say about AP vs AD Teemo: AD wins the fight, but AP wins the game. Thanks!
1
leaguesdf (36) | December 17, 2011 3:39pm
AP teemo so bad fddsaf325%$#@#$
But I won't vote since I didn't read the guide and maybe its good.
1
xMrSchmidtx (2) | December 17, 2011 2:22pm
Thanks for the feedback! You know, interestingly enough, I have encountered very few mana problems as AP Teemo until I reach level six and start using shrooms. And by then you should have sheen or at least a blue crystal, so that'll hold you off. What the big deal is about teemo's mana use is that it is very small, so mana/5 items (dorans) will more than compensate for any trouble you should have. If you're really in need, never feel bad about grabbing a mana pot or blue buff:-) anyway thanks!
1
spear2go | December 17, 2011 1:27pm
Voted +1
Seems pretty good I'll have to try it out in a game first though....
Are you sure you want MR yellows b/c you might have a mana problem early if you are spamming your Q.

Tried it out and it is pretty effective I went 9/4/11 so ty for the guide
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