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prime

Build Guide by Fuam

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Fuam

AP Veigar

Fuam Last updated on August 30, 2010
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Ability Sequence

3
12
13
14
15
Ability Key Q
1
4
5
7
9
Ability Key W
2
8
10
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


This build takes awhile to get to, but when you get it, it will be worth it.

Pros: Strong nuker, Strong spells, and a escape route or to help your teammate escape with event horizon.

Cons: Mana-hungry in beginning of game, annoying voice, and too easy to kill.

In the beginning of the game, you buy the sapphire crystal and a mana potion the go off to mid. Stay as long as u can, after lvl 5 or 6 go back, (if you can kill the middle champ, do it first before you recall) then buy catalyst.

In the middle of the game, by now you should have void staff, boots, and majai's soulstealer with 2-8 stacks by now or more depending on how you play. By now you and your team should be pushing or defending. After awhile of this, you start the ring and abyssal.

Near the ending of the game, you should have the ring and mejai's at 10-15 stacks with 400-600 ap at most. You should start archangel if u can, if not then don't worry because you still got lots of ap.