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Renekton Build Guide by Bennyo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Bennyo

As I live, all will die! Top Terror Renekton

Bennyo Last updated on March 2, 2014
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Ability Sequence

3
4
5
7
9
Ability Key Q
1
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction

Hi! I'm Bennyo from the EUW server and this is my first champion-guide for League of Legends.
I've been playing Renekton actively since mid-end S3, but really started to play him more in the pre-season and in S4. Renekton is an extremely fun champion with lots of mobility and outplay potential.


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Runes

Marks
Renekton is a lane-bully that excels on putting on as much early pressure as possible, so we use standard AD reds to boost that potential.

Seals
Flat armor seals are pretty much the only way to go nowadays. You need it VS. both AD and AP top, because they put of loads or attack damage from your opponent. HP seal are useless, forget that thought.

Glyphs
Flat AP MR glyps is what's working the best right now. If they have both AD Top and Jungle, you could use MR per lvl to get a better transition into lategame. CD glyps works great as well vs double AD.

Quints
3x AD to boost our early power, or 1x AD + 2x Lifesteal if you are insecure about you opponent.


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Masteries

9/21/0 is what's working best. As of the introduction to the Season 4 masteries, you get a lot of good defensives here. (Video coming soon!)


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Trading in lane

As we've talked about earlier in this guide, Renekton is a bully with a lot of early/mid game power that we want to abuse to the fullest. You generally want to put as much pressure to your opponent without taking much harass in return and avoid shoving the lane to his turret. You want to keep him in lane and zone him from getting last hits.

"But Bennyo pls, how do I do this?!" Don't worry, I got you covered; Welcome to Trading 101.
A perfect Renekton combo goes as following: E-AA-W-AA-Q-E.
You want to E through a creep (so you get another charge of it to get out), stun him with your W, Q him, and E away. You also want to get your AA (auto attack) in here, although you need to pull this of quite fast so you take minimal damage back to you. Practice makes perfect!
You also want to get of as many Q's as possible without shoving the lane to hard. Try to read your opponents mind. If he walks up to your mage creeps (the ones furthest back) for a last-hit, try to only hit him. If you hit one of his creeps that's fine, just to go balls on him in the middle of the wave.
In low ELO getting first blood as Renekton is quite easy if your opponent does't pay attention. The best way to execute an all-in lvl 2 tactic is to slowly push your lane while not using your W (assuming you started W, if not, wait for lvl 3), and let your fury-bar fill up (remember your lvl 1 W with 50+ fury does great damage). Once you are 1-2 creeps from level 2, start thinking about which creeps you're gonna hit with E (you take E at lvl 2), and then E-AA-W-AA^x. Remember to use your ignite as early as possible since you get extra AD from it. I'll post a video executing and explaining this.


Guide Top

Work in progress

- Lane matchups
- Situational items
- Full game commentaries
- Strategic tips inside and outside of the lane