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Build Guide by Scoze

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Scoze

Awesomekaiser

Scoze Last updated on December 13, 2010
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Ability Sequence

4
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Here's the build i use when I play mordekaiser.



ITEMS




Starting Items:

Core:

Counter:OR

Mid Game:

Late Game:



Summoner Abilities




I believe thatandis the way to go. Ignite is a must-have, since it spices up your ultimate nicely and makes it harder for champions to heal their way to survival. Ghost is a great escaping/chasing move, and lasts longer than flash for those marathon escapes all the way up a lane.



RUNES



MARKS
Magic penetration is one of the main focuses of this build, so these marks are very important indeed.

SEALS
Pound for pound, these runes give you the best defense against auto-attackers out of any other rune. Your magic resistance will help you counter spells, and your newly acquired dodge chance will save you from DPSers far and wide.

GLYPHS
These runes should be a staple to any character. Everybody from Annie to Warwick will hit you with spells, and this is your defense against them. This will enable you to shrug off nukes and allow you to focus less on defense and more on offense.

QUINTESSENCE
You are absolutely right, I said that health wasn't very important to Mordekaiser. And it isn't. Three of these runes will net you a bonus 100 health at the start of the game, and will also give you more room to cast your abilities, which all cost health.




- Scoze