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Teemo Build Guide by anmountain

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author anmountain

BADASS TEEMO GUIDE

anmountain Last updated on March 25, 2012
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
14
15
16
17
Ability Key W
2
3
5
7
9
Ability Key E
6
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 28

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 1


Guide Top

Introduction

This is my teemo build i have played hundreds of teemo builds some of them from vids/others sources and some created by my self but this is the best i have created so far on average i get about 10+ kills a game with this build so if you like it plz thumb up


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Runes

For runes i take attack speed reds hp yellows attack speed blues and attack damage quints
all of these runes are purely for early game dominance and they allow you to control your lane's flow they also can help late game if you know what your doing


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Items

my item build is purely damage as your runes and masterys give you all the attack speed you need you buy a dorans blade then beserker greavs + vampiric scepter then phage then buy bloodthirster then a black cleaver and finally buy a frozen mallet + a phantom dancer/inf edge


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Skill Sequence

this is your average ad teemo build maxing your e then your q then your w taking your ulti at level 6 11 and 16 although u can get a point in your shroom at level 9 if your team are buying wards


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Masteries

my masterys are 28/1/1 dont have much to say about this as they are pretty self explanatory


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Team Work

this build has very few team support ability in it if your team arent buying wards use your ult to ward vital areas of the map (baron,dragon,etc) you should also put your q on the enemy AD carry even if your noy attacking them yourself


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Farming

This build requires alot of farm in the first figteen minutes of the game by then you should aim to have a phage vampiric scepter and beserker greaves all then after this if you have sufficient feed you can roam or if your lane is not going so well i would suggest farming until 20 and buying a B.F sword


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Unique Skills

This build lets you desimate everything it can take an enemy carry from full to nothing in under 3 auto attacks if you have the full build it also gives good mobility(if you get phantom) or 600 damage + crits(if you get ininity edge)