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Ahri Build Guide by Firbane

AP Carry Beginner's Guide to Ahri

AP Carry Beginner's Guide to Ahri

Updated on March 17, 2015
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League of Legends Build Guide Author Firbane Build Guide By Firbane 22 1 47,794 Views 2 Comments
22 1 47,794 Views 2 Comments League of Legends Build Guide Author Firbane Ahri Build Guide By Firbane Updated on March 17, 2015
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1
Firbane (2) | March 17, 2015 7:52pm
I appreciate the advice! Thanks, I've applied some of the changes you mentioned, but for some bits of advice you gave, I try to make it as clear as possible that a lot of the guide is in my opinion, and suggest changes to it if someone else's opinion differs, such as the differences in your masteries versus what I suggest. Nonetheless though, I do appreciate it!
1
jokersprank (33) | March 17, 2015 3:22pm
Hey ^^

I want to give you to give some feedback because I love lichbane Ahri.

First off I think she shines mid game and has rather a medicore early and late game because in the mid game her roaming and ability to pick champions easily really helps to snowball your other lanes and she can pick with enough vision also the jungler.

"Abilities are somewhat cheap on mana" and "Slower cooldowns" sounds kind of misleading. Most of the time people say low mana costs and long/longish cooldowns.

3 points into summoner's insight isn't that bad but I think early sustain is better.

At your summoner spell section I would put teleport below flash and ignite. Flash and ignite are madatory in most cases. Teleport will look more optional.

Code:
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I think this looks better when the picture and text are aligned.

how it will look


I think rylais is better than liandry because it offer more health and AP, while the burn is good for health stacking enemies. It's more optional I think or built together with rylais is liandrys way better.

Archangel prolongs your power spike. Maybe it's better if you go for a more utility/tanky oriented build.
(Lucidity boots->Archangel' Staff->Rabadon' deathcap->Rylai's Crystal Scepter->Liandry's torment->Voidstaff)

Orb walking is really interesting and good to know. Really good.

Maybe a combo section for lich bane because I think that's your main focus. Little tips like while throwing out orb of deception you can't attack due to the cast time. Something like this. Idk

Many people suck at laning/winning lane or last hitting. Chapter would be nice.

Error: One VS One

Late Game, I think, are picks very important. Her teamfighting depened on whether she can dish out damage without dying, she doesn't provide crazy CC like orianna, lux or burst. Assassinating the carry is top priority.
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