get
prime

Vladimir Build Guide by Elvelution

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


1K
Views
1
Comments
1
Votes
League of Legends Build Guide Author Elvelution

Bruiser/AP/General butt-rustling Vladmir (TOP OR MID)

Elvelution Last updated on September 8, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
12
14
17
Ability Key W
2
10
13
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Introduction to the cone

This build is basically going to be how I play Vladimir, as basically as possible (Text only for now) Vlad is a 6300 IP champion, so it's good to research his builds, mechanics etc before you buy. If possible, play him on the next f2p week, before biting the bullet and purchasing him. This guide will cover him as a top champion, where I play, but will be equally as viable in mid lane.


Guide Top

Pros/Cons of being a cone headed closet-homosexual

PROS

Extremely good sustainability.
Excellent poke vs melee tops.
TROLLPOOL.
12% damage buff in team fighrs for whole team.
They think they're away when BOOM. Hemoplague tick.

CONS
Tends to get tunneled in team fights.
Your head resembles a cone.


Guide Top

Runes

I take Spell vamp quints (costly) MPEN Bronzes, MR/L Yellows and flat armor Silvers. This makes vlad alot more tankier early game versus champions that could potentially cause you trouble such as Darius or Rengar.


Guide Top

Masteries

Standard 9/0/21 masteries are extremely useful as Vladimir (DON'T TAKE THE MANA RELATED UTILITY POINTS YOU FOOL) I take these certain masteries as the CDR + MPEN is extremely useful.


Guide Top

Skill sequence for optimizing your cone farm

Your Q is extremely useful as an alternate to autoattack for lasthitting. It provides a decent flat amount of health which triples with the use of a hextech revolver early game.
Your W is an awesome escape mechanic, especially versus skillshotters such as morgana or ahri, or junglers such as Lee Sin, who's skillshot goes right over you, allowing you to get away.
Your E is invaluable. Although it's very easy to get carried away with it, it's a great wave clearing ability, as well as the increase to your regeneration and it's own damage. If possible, get 4 stacks before a team fight.
Your R is amazing. It's what vlad makes the bees knees. The 12% damage buff on enemies is what turns the tides of team fights, and this is why Vlad is seen as such a high priority ban/pick in high ELO/Circuit games.


Guide Top

Blue buff and you

Blue buff does not go amiss on vlad once Q is level 5. The increased CDR from it means that without any other CDR (Apart from Masteries) Your Q is available every 2.25 seconds. This makes you put out ALOT more damage in team fights.