Teemo Build Guide by VaVargas
Champion Build: Teemo
| Health | 2744 |
| Health Regen | 16.35 |
| Mana | 1025.3 |
| Mana Regen | 14.6 |
| Armor | 161.5 |
| Magic Resist | 54.3 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 400 |
| Gold Bonus | 0 |
| Attack Damage | 273.87 |
| Attack Speed | 64.122 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 10% |
| Spell Vamp | 0 |
| Armor Penetration | 10 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
History of Teemo
Teemo is a legend among his yordle brothers and sisters in Bandle City. As far as yordles are concerned, there is something just slightly off about him. While Teemo enjoys the companionship of other yordles, he also insists on frequent solo missions in the ongoing defense of Bandle City. Despite his genuinely warm personality, something switches off inside Teemo's mind during combat so that the lives he must end while on patrol do not burden him. Even as a young recruit, the drill instructors and other trainees found it a little disconcerting that, while Teemo was normally charming and kind, he turned deadly serious and highly efficient the minute combat exercises began. Teemo's superiors quickly steered him toward the Scouts of the Mothership, which is one of Bandle City's most distinguished Special Forces unit alongside the Megling Commandos.
While most yordles do not handle solo scouting missions with a great deal of finesse, Teemo is remarkably efficient at them. His record of success in defending Bandle City from infiltrators easily makes him one of the most dangerous yordles alive, though you'd never know it by having a cup of honey mead with him at his favorite inn. Bandle City chose Teemo as their first champion for the League, and he has taken to it like a duck to water. His signature weapon - a blowgun - uses a rare ajunta poison he personally gathers from the jungles of ***ungu. To help cope with his lengthy periods of isolation, Teemo recently struck up a friendship with Tristana, a fellow League champion and fellow member of Bandle City's Special Forces. This connection is healthy for both yordles, though now Valoran's voracious media outlets circulate rumors that the friendship is turning into a romantic relationship. Regardless, Teemo is a crowd favorite in the League of Legends, and a pint-sized foe that many have come to fear.
''Teemo rides a thin line between chipper compatriot and unrepentant killer, but there's no one else I'd rather have as a friend.''
-- Tristana
Tips
-Teemo's mushrooms can be used to farm creep waves very effectively.
-Place your mushrooms at key locations on the map, such as by the Dragon or Baron Nashor, to reveal when your enemies might be attempting to kill them.
Skills
Blinding Dart (Q)- Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration.
Deals 80/125/170/215/260 (+0.8) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
Cost
70/80/90/100/110 Mana
Range
680
Move Quick (W)- Teemo scampers around, passively increasing his movement speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus movement speed that isn't stopped by being struck for a short time.Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.
Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
Cost
40 Mana
Range
0
Toxic Shot (E)- Each of Teemo's attacks will poison the target, dealing damage on impact and each second after for 4 seconds.Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.4) magical damage upon impact and 6/12/18/24/30 (+0.1) magical damage each second for 4 seconds.
Cost
Passive
Range
680
Noxious Trap (R)- Teemo places an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap it will release a poisonous cloud, slowing enemies and damaging them over time.Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed by 30/40/50% and deals 200/400/600 (+0.8) magic damage over 4 seconds. Traps last 10 minutes.
Teemo forages for a mushroom every 35.0/31.0/27.0 seconds, but he is only big enough to carry 3 at once.
Cost
75/100/125 Mana
Range
230
Camouflage- If Teemo stands still and takes no actions for a short duration, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 3 seconds.
Items
Berserker's Greaves
+25% Attack Speed UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
Wriggle's Lantern+23 Attack Damage +30 Armor +12% Life Steal UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 425 bonus magic damage. UNIQUE Active: Places an invisible Sight Ward that reveals the surrounding area for 3 minutes (3 minute cooldown).
Madred's Bloodrazor+40 Attack Damage +40% Attack Speed +25 Armor UNIQUE Passive: Your basic attacks deal bonus magic damage equal to 4% of the target's maximum Health.
Frozen Mallet+700 Health +20 Attack Damage UNIQUE Passive: Your basic attacks slow your target's Movement Speed by 40% for 2.5 seconds (30% for ranged attacks).
The Black Cleaver+55 Attack Damage +30% Attack Speed UNIQUE Passive: Your basic attacks reduce your target's Armor by 15 for 5 seconds (effect stacks up to 3 times).
Runes
Greater Mark of Might= +0.13 attack damage per level (+2.43 at champion level 18)
Greater Seal of Alacrity= +0.76% attack speed
Greater Seal of Knowledge= +1.17 mana per level (+21.06 at champion level 18)
Greater Glyph of Shielding= +0.15 magic resist per level (+2.7 at champion level 18)
Greater Quintessence of Might= +0.25 attack damage per level (+4.5 at champion level 18)
Flash and Ignite
I will explain it why I use Flash and ignite
-I use flash for only one thing, to escape. When the enemy team focus Teemo you die so fast, and you need to escape and flash help you to escape very fast, and also you cand use Move Quick(W) to run fast.
Now Ignite
-When you are playing with Teemo you can take a lot of damage but Teemo not slows or stun the enemy and the enemy can escape fast for this a lot of times the enemy escape with low life and ingite kill him.
Alternative Summoner Spells
Also you can use exhaust this help you to escape or kill a enemy but I like more ingite.
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